At 5/4/13 09:26 AM, busypixels wrote:
Hey,
I'm quite new into pixel art, but i have a few years of experience as a designer for web and print, and as a programmer.
Atm I'm coding on my Run'n'Gun Platformer and I'm not really happy with the start of my first tileset...
What do you think about the stonewalls and the stoneplattforms?
Can you tell me some good tutorials on how to draw tilesets? because those i've found aren't really helpfull...
greetings
BP
Hi, I actually really liked the detail in the tileset. The use of a brush to fade out the bricks was an interesting choice that worked well. You yourself touch on the issue of the subject matter, which is a pretty generic theme. With what I've seen, you could either a) develop the current tileset into a medival castle theme by making it more castle-y; or b) take what youve learned and work on a different theme. Like contemporary urban, rural farms, suburbs, government installation, space station. Your imagination is the tool and its all up to you.
Also you are too hard on yourself the Tileset is good, just needs more variety with doodads and things in it.