I am in need of a graphic artist to help develop an independently marketed platformer/RPG. I am looking for a cutting, geometric and angular style that can properly communicate abstract ideas and concepts (themes, in non-bullshit talk).
Currently, the framework and basic functionality of the game has been written. As this game is purely coded from scratch in C++, using only one low-level API, this has taken some time and I am now at a point where I believe an artist is necessary for progress.
The team you will be working with consists of me, the sole programmer, Newground's own Sorohanro as a musician, and a friend as another musician. The pay will be revenue based - as this is a four-man team, the cut is 20-25% per person (where your cut is in that range depends on a few circumstances).
Specific details of the game will not be disclosed here but if you'd like to hear them private messaging is welcomed. The same can be said for any questions you may have.