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All I'm hoping is that this franchise dies pretty damn quick.
One good thing about music, is that when it hits you, you feel no pain.
Honestly, at least Treyarch is trying something different. They did so for Black Ops and now they're trying even harder with Black Ops 2.
I never had a CoD game.But I do have many friends who play Black Ops,Modern Warfare etc.They have told me Black Ops will probably suck.They will only buy it because it will have zombies campaign.
Bitte meine beliebte Nazi mods, keine bannerino, weil ich auch ein Nazi Scwein bin! Danke schön
At 6/25/12 06:34 PM, CyperHunter wrote: What do you think Black Ops 2 should have?
Name perks,guns,and anything that relates to Black Ops 2
They should make this game more RPG-like as well as women soldiers in multiplayer, reason for women soldiers in mulitplayer is simple, soldiers are soldiers, never forget who your enemies are, never forget who your allies are and never forget who the neutrals are, one forget who's who, your gonna have problems.
It would be very interesting to see what Call of Duty Black Ops II has to offer and I know it can offer a lot more then the other Call of Duty Games, women soldiers in multiplayer is one of them, that needs to happen.
What Call of Duty Black Ops II also needs is more melee weapons, like swords and maces, especially in Zombies, you honestly think I'm gonna take a knife to a zombie and stab it at close melee-range??? No way man I want bigger melee weapons to fight zombies with, not just big guns but also swords and maces of various kinds.
Juggernaut suits from Modern Warfare should also make an appearance in Black Ops II as well, or at least something similar, and yes they too should also make an appearance in Zombies, so you can combine the power of the Juggernaut Suit with the drink of the Juggernog Soda so the player could feel like a moving mountain against zombies.
A separate leveling up system for Campaign, further more the leveling system in Black Ops II should also allow the player to unlock special abilities such as the ability to double attack, triple attack or even quadruple attack with a melee weapon in hand, other special abilities should also include the ability to hold more ammunition then normal (like Backpacks from Doom) as well as withstand more hits as you level up (Campaign and Zombies Only) before finally going down.
Melee Weapons should also be empowered by the Pack a Punch machine as well.
Yep, all the ideas I have for Call of Duty Black Ops II.