10. Mario Kart 64
In my opinion, this game does deserve the spot in my top ten. It really revolutionized the game industry's run-off of wacky races. Before it, the other Mario Kart game(s) didn't really even compare; just flat sheets, to put things in perspective, compared to the not sleek, but still great 3D type of racing that the Mario Kart 64 game put together so well.
9. Final Fantasy 8
Other than Mario Kart, it's one of the very first games I played until my mom yelled at me for playing a rated "T" for teen game when I was only a four-year-old that could easily be influenced by the violence in the game (I'm not really sure if she was expecting me to become a psychopath if I started playing it over and over again). I kind of miss the game to be honest. I never really had got the chance to ever finish it in the first place. I put it at nine on my list because it gave me hope that games could be revolutionary in many ways.
8. Yu-gi-oh: Falsebound Kingdom
I know what some of you may be thinking: "Oh, what the fuck? Are you serious? That game kind of sucked! It barely got good at all with the critics!" Oh yes, God forbid that I pick a game that wasn't reviewed well at all. Most of the critics will say that the graphics aren't good, or that the story is dry and kind of expecting in the very end. Although the story may be expecting and the time it does take is kind of tedious, to say the least about it, it still had that perfectionist side of me glinting on the inside all the time. I always want to go back, play through each of the character's story modes to get the monsters that I didn't manage to get along the way. To top it all off, I was kind of glad that the Yu-gi-oh franchise left its comfort zone of being printed monster cards to being a natural 3D environment. I find myself zooming in a lot, tryiing to admire the detail put into the game's monsters and various eco-wonderlands.
7. The Sims 3
Some people may find it odd that a full-life simulation game is only rated seven on my list, but I find that to be a fair spot for me. My only problem, and probably only my problem, is 1) I always want to use the cheats. Every game I start, I find my entering cheats codes to make my family rich and to make all their needs static, etc. I find it kind of ridiculous of myself, to be honest. 2) Family recreation. Yep. I always tend to go back to my little man-cave inside my head, put in the same muscular guy, same sexy girl with huge breasts, same house---same EVERYTHING. I suppose I'm at fault for this one, but nonetheless, I will still only put it at number seven.
6. Sly 3: Honor Among Thieves
Usually the ending to a great series (although now I'm told that another Sly Cooper game is in the works) is very depressing. It always leaves you just craving for more. For some reason, that's just not the case here. I feel satisfied in full with how it ended. To be honest...I can't really say much more after that. It's just a great game.
I got this game some Christmas when it had already turned into a red box with the words "Playstations Greatest Hits" printed on the side. At first, I really had no interest in it. I didn't actually pick the game up until February of that next year (I was too busy playing Madden NFL 11 at the time). So here I am, lad-dee-da-dee-dah, running around Empire City, just thinking that it's another damn superhero game. I played along, and boy was I in for a surprise. The game kind of, well, to be honest....it fucked my mind out.
4. Jak 3
Most would argue that the entire Jak and Daxter series was ruined once they tried to make it into a teen, action, kill things with guns and curse words type of game. In my opinion, that just made things so much better. Deep down, it was going through my body of what Jak would sound like since he was introduced as a mute in the first game. Now, it was a hard thing to decide on whether Sly 3 should go here or whether Jak 3 should stay. In the end, I decided this one was best for the spot. Unlike the Sly 3 game, it actually left me wanting more. Where's the rest of the story? It's leaving the glass half-empty for me.
3. Uncharted 2
Ok, so this one, you could kind of see coming. So, past of it's great programming, great artwork, and great storyline, I don't think I really need to explain anything.
2. Rayman 3: Hoodlum Havoc
It really changed since it's first release back in 199-whatever it was. The good thing about this game series in general is that it's always been 3D as far as I'm concerned. To boot, the new powers that you pick up along the way are also awesome. The simplicity of it is that those powers come in cans that you can find any normal fruit in. The game is simple, but actually very fun.
1. InFamous 2
Not as dark as it's predecessor, it seemed to be even better than the original. New crazy freaks to fight, new powers to go along with your karmic choices, even better than the last game's powers. There's also the whole thing that whenever you start a new game, whether is be good karma, evil karma, or no karmic choices made at all so far, you can import all the awards that you have earned to somehow improve your game experience while playing the game itself. A couple of leviathans here and there, ranging from 8ft to 100ft tall. Of course, the 100ft tall one you'll only get to fight twice throughout the entire game. There's also other conduits that you get to fight along the way. The environment revolving around the new city of New Marais is just spectacular also. The art direction is as smooth as it could possibly be. To top it all off, there's the fact that...well, nah. I'll leave that part for other's who haven't gotten a chance to play the game yet to find out.
Hope you enjoyed reading this.