At 4/10/11 05:34 PM, NegativeONE wrote:
Although, I will say this. Some sites *will* take your game, and some won't even credit you on the page. When you're starting out as a Flash developer, your first instinct is usually to abhor this sort of thing. Over time, you'll start to realize that it's really just more exposure, that asking permission is kind of token, and that if you really want to control where your game is hosted, just sitelock it. It's an extremely simple script.
I agree -- sitelocking is usually like stopping the media from entering or something in real life, however, if it's not a big issue and any advertisements are not stripped off the SWF (say by decompiling them, rearranging pieces to account for errors) then it's all really a gain for the developer.
However, if they do strip off advertisements, chances are sitelocking it won't work, if some sly people have removed even that from the SWF; however, it may be possible to not allow that, but it is a dream for people who're just getting started and get popular, say, even though the lost revenue from it being displayed on that site, some people might know that it's not right and so go to the place where the original version was put up.
Then again, excuse me if I explained the "stripping advertising things" wrong; I have no clue of how people do that, if they can.
I didn't know andkon was a user here.