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The games factory regs lounge.

35,064 Views | 236 Replies

The games factory regs lounge. 2010-11-15 19:46:30


Well, i might as well be the first to get the ball rolling.
This thread is for just the average user who browses this section alot.

Response to The games factory regs lounge. 2010-11-15 19:50:51


Also this thread will generally be used for asking questions, giving ideas, just general stuff that involves the games factory 2.

Response to The games factory regs lounge. 2010-11-15 19:52:55


At 11/15/10 07:50 PM, Allen12887 wrote: New forum? What is this "Games Factory" thing?

Games Factory 2 is a program that allows you to make games and publish them as SWF files, so you can submit them on to Newgrounds.
There is a download link to download the Newgrounds Version which is free and only lets you upload the game to Newgrounds.
It's an easier program to use than Flash, so I'd recommend checking it out.
It has a slight learning curve from what I can see so far but it is generally pretty easy.

Learn more here.

Response to The games factory regs lounge. 2010-11-15 20:15:52


At 11/15/10 07:59 PM, Cootie wrote: I just saw the first flash made with this thing (or at least saying so in the description) come into the portal.

Was that the zombie one? It's cool, neat how it upgrades weapons and such.. Looking forward to more flashes with this program.

Response to The games factory regs lounge. 2010-11-15 20:23:24


At 11/15/10 07:59 PM, Cootie wrote:
At 11/15/10 07:54 PM, cast wrote: I'm actually really excited about this - downloading the program now to give it a look. :3
It seems to be pretty good. If you look at some of the works that were created with it you can see that this thing can make very complex flash. I just saw the first flash made with this thing (or at least saying so in the description) come into the portal.

Damn, that is incredible. something that would take months in flash done in a couple hours. mind linking to it?

Response to The games factory regs lounge. 2010-11-15 20:28:11


At 11/15/10 08:23 PM, CAN-OF-SPAM wrote: mind linking to it?

I believe this is the game he was talking about although I may be incorrect.

Response to The games factory regs lounge. 2010-11-15 20:33:59


At 11/15/10 08:28 PM, EpicFail wrote:
At 11/15/10 08:23 PM, CAN-OF-SPAM wrote: mind linking to it?
I believe this is the game he was talking about although I may be incorrect.
http://www.newgrounds.com/portal/view/55 3722

isn't that something, this is an amazing piece of software. i wonder if its good for make 2d platform shooters.

Response to The games factory regs lounge. 2010-11-15 20:37:48


OP wants to be just like Luis, awww.


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Response to The games factory regs lounge. 2010-11-15 20:58:20


At 11/15/10 08:37 PM, Magical-Zorse wrote: OP wants to be just like Luis, awww.

Nah, i just like the level icon.

besides he has his own icon now :(

Response to The games factory regs lounge. 2010-11-15 21:11:19


Honestly this reg lounge is going nowhere.

Response to The games factory regs lounge. 2010-11-15 21:15:56


At 11/15/10 09:11 PM, iBliss wrote: Honestly this reg lounge is going nowhere.

What do you expect right now? This forum itself was just made today, like... A few hours ago.
The program just released the Newgrounds Version of it, and it still isn't very popular. There is at least some discussion going on, and you aren't doing anything to contribute to any sort of discussion.

Response to The games factory regs lounge. 2010-11-15 21:35:56


At 11/15/10 09:11 PM, iBliss wrote: Honestly this reg lounge is going nowhere.

It was made about 5 FREAKING HOURS AGO. of course its not that popular, IT TAKES TIME. activity should pick up a ton by the end of the week.

Response to The games factory regs lounge. 2010-11-15 22:07:54


At 11/15/10 08:58 PM, CAN-OF-SPAM wrote:
At 11/15/10 08:37 PM, Magical-Zorse wrote: OP wants to be just like Luis, awww.
Nah, i just like the level icon.

besides he has his own icon now :(

No, I meant you're trying to get well known for starting a reg topic right when a new forum is created.

except luis stayed cool

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Response to The games factory regs lounge. 2010-11-15 22:55:49


I really really like this program a lot. This is how I always wished how making a game was. After I finish up on a few more practice runs I'm going to go ahead and try my luck at a couple of simple games.

Quick question, since the game already has ads in it do I automatically get the ad revenue right to my account when it's submitted under my name or do I have to do something else?

Response to The games factory regs lounge. 2010-11-15 22:59:24


That's a excellent question, If you want to collect ad revenue from your creations you would need to pick up the full version of TGF2 or MMF2 and the Flash exporter. This will include the NG Flash object that enables you to do ads, medals and scoreboards in newgrounds.

Response to The games factory regs lounge. 2010-11-15 23:04:51


At 11/15/10 10:59 PM, Clickteam wrote: That's a excellent question, If you want to collect ad revenue from your creations you would need to pick up the full version of TGF2 or MMF2 and the Flash exporter. This will include the NG Flash object that enables you to do ads, medals and scoreboards in newgrounds.

I guess that only means I'm going to buy this program then. Of course I'm going to make sure that I am somewhat good with it before I make that decision final, but I'll end up profiting off of it with how inexpensive it is.

Response to The games factory regs lounge. 2010-11-15 23:12:33


Quick question. Can I take a picture of a soda crop it out, shrink it, and turn it into an item?

Response to The games factory regs lounge. 2010-11-15 23:17:03


Of course...

Drop a Active object on to your frame edtior, Double click it to open the picture editor, then using the import button (A opening folder button) you can import the image into the object. You can resize in the editor or from the frame editor by clicking on the object once and using the bounding box.

Response to The games factory regs lounge. 2010-11-15 23:19:19


Lmao, of course you would be able to import a picture man. It wouldn't be that great of a program if you could only use the graphics that they gave you and developed themselves. :P

Response to The games factory regs lounge. 2010-11-15 23:20:59


Cool, i want to make a 2d side scrolling shooter, is there an option where if i walk to one section of the screen it pans over like in contra, mario etc.?

Response to The games factory regs lounge. 2010-11-16 10:04:39


I must say im impressed by this suckah, I thought it would be bad, but looking at some games made with it, this is great day for animators!
In any way, anyone else knows any other game from the portal that used that?

Response to The games factory regs lounge. 2010-11-16 10:07:11


We have a thread over on Clickteam where people posted links to games they created on Newgrounds.

Some of these are using the full version or Multimedia Fusion so you wouldn't see the TGF2 ad.

http://www.clickteam.com/epicenter/ubbth reads.php?ubb=showflat&Number=211890#Pos t211890

Response to The games factory regs lounge. 2010-11-16 15:37:01


Ok im on step 11 in the tutorial and im stuck.

''If you launch your game, you can see that everything works very well, except for one thing : when the ball leave the play area in the bottom, it is lost forever! We should program an action to bring it back! Let's do it. Locate your mouse on the same line than before, under the ball object, and right click. In the Action menu of the ball, locate the option "Position" / "Select position". This option automatically displays the frame for you to point to the new position of the object. Position the flashing cross in the middle of the frame, under the bricks, and click on OK.''

What do i click on? what line is the same line before and which box is the actions menu?

Response to The games factory regs lounge. 2010-11-16 15:47:28


This is really cool! I downloaded the trail version and I'm impressed with how simple it is to make objects interact with each other. One quick question though, how much is the full version? I had a quick look at the website but couldn't seem to find the price.


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Response to The games factory regs lounge. 2010-11-16 16:04:55


The full price is $59.00.


Purveyor of fine/good-enough art

Response to The games factory regs lounge. 2010-11-16 16:08:24


At 11/16/10 04:04 PM, W3R3W00F wrote: The full price is $59.00.

woah, that's really cheap as well!


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Response to The games factory regs lounge. 2010-11-16 16:21:01


At 11/16/10 04:18 PM, Allen12887 wrote:
At 11/16/10 04:04 PM, W3R3W00F wrote: The full price is $59.00.
That is a very very attractive price if you ask me. I'm tempted to buy it.

same here man, I was expecting it to be around the $500 mark or something. As soon as it comes out for Mac I'm going to get it. Right now I'm just testing out the trail on my old PC laptop :P


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Response to The games factory regs lounge. 2010-11-16 16:33:25


We are glad you like the pricing of the Games Factory 2, wanted to just pass on a couple of bits of info, The tool costs 59.99 and the optional Flash exporter is 69.99 so it's more like 130.00 total to be able to make games and distribute them any where on the web in flash. You also gain the ability to use the Newgrounds API object, compile Windows executables and other runtimes. Plus their are more objects available in the full version to work with...

Here is some Info: http://www.clickteam.com/website/usa/the -games-factory-2.html

Response to The games factory regs lounge. 2010-11-16 16:45:37


Still, I think MMF2 would be a better overall option for most. MMF2 is $119.00, twice the amount of TGF2, but also twice as good. If you bought the flash exporter along with MMF2 it'd be about $190.00, which really isn't a bad price for what you get from all of it. :)


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Response to The games factory regs lounge. 2010-11-16 17:09:33


At 11/16/10 04:41 PM, EJR wrote: Also

It looks like you've increased the size of the frame without changing the overall game size to match it - the dotted line marks the initial position of the window on the frame.

You can change the game's size in the application properties (click your application icon in the workspace toolbar, and it'll be under Application Window or something similar).