At 12/6/10 03:39 PM, Makeshift wrote:
Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types. Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby.
Sweet. This should help me out alot then.
Prevention of Valkyrie rocket exploding upon release under rare conditions.
This happened to me once when i got Valkyries in a care package. I was pissed >:(
Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
Good idea. Most people won't bother with Hardline now though :P
Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
Let's see how this goes....spawning has always been pretty horrible...
Increased headshot multipliers for sniper rifles. Sniper rifle with suppressors equipped will now always be ensured one-shot kill headshots.
Subtle increase in sniper rifle accuracy when scoping in.
While I do think the snipers in blops are pretty shit, and need upgrading, i just hope it doesn't get to the MW2 stage.
Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
Good idea.
Additional minor reductions in knife lunge.
Another good idea.