How to: Perspective walk cycle 2010-02-12 09:01:23
Hello my NG'as ( I was told NG'ers looks to much like a racist word, so to be a dick i dropped the R...see not racist right?)
I have noticed that there is not allot of tutorials on perspective walk cycles.
When i googled it, I got allot of normal walk cycles and perspective walk cycle in 3D for some reason......
So I decided to make one here.
Plus I think a tutorial is better when people can ask questions, Show there work, get feedback and over all just practice. This is what this thread is for.
Now bare with me as this will be a multi-post in order to properly cover everything.
here is a old technique we learned a wile ago.
In order to learn perspective walk cycle. We must have knowledge of the following:
Basic knowledge of walk cycles.
Basic understanding of animation and skill.
Before we start, Let me say this, There are many MANY ways to do this, This is just how I learned it. If you read, learned or figured out a different way, Please do post it up. but do not bash others...as we all learn and do things different to what works for us.
Blocking. (or boxing)
either one you need a good defense *bad-um dish*
One of the challenges to the perspective walk cycle is the fact is the character will get small to bigger, or bigger to smaller wile stilling having to have the same movement and flow. This can be the very thing that makes or breaks the cycle. To help keep things in portion and accurate, We create a Block or grid to help guide us.
As you can see, we have a basic guide for our character.
here we block out the size, mass and basic space of movement.
As you can see we have 3 parts. These will act as our guide,
Please note: This is not our cycle, Only the 3 extreme poses that will be used.
The box is used as our spacing. We know that the movement will be contained into this space (does not have to be perfect, But try to be as close as you can)
Next you will notice the Blue line. This is our guide for the head.
The Red line is our center mass.
Green being the knees (not as important as center-mass and head lines)
I know what your thinking "But this is not a perspective view, why do i have to do this??"
This part is very crucial in the perspective walk cycle. So it is very important to get step one down.
Later on as you get used to perspective walk cycles and used to this all, you will not have to draw out step one, because you can do it in your head (crazy huh? but true) but for now, draw it till you learn to love it sissy.
After we have our figure and extreme poses done, we will move on to step 2.