At 3/4/13 09:15 AM, The-Great-One wrote:
At 3/3/13 04:26 PM, Coop wrote:
Obviously you lot don't know much of the setting, I believe, but if you could give me any more suggestions, I would be grateful.From one DM to another I see your plight. Truth be told, I'm not sure where you should go next either while still keeping them alive. Since you are the storyteller it is your story. It could be shifted over to her, as the evil encounter, but that's all I got.
Right, the issue here is twofold - I don't want to kill a player character. Nor do I wish to have a player "trade in" a character for a better one, because they messed up. I expect them to role play out of this mess, as it's what we have to do when we fuck up - you can't press the reset button on life.
Secondly, this character is that of my ex-girlfriend. I don't want to be seen as victimising her.
We don't know much of the setting and truth be told I'm gonna need to know more about your setting to be able to help you. What has the adventure been so far, in a small synopsis if you please.
Alright, the dragon blooded (terrestrial) exalts are a group of once human beings, imbibed with a magical "essence", which enables them to perform superhuman feats (see films such as Crouching Tiger, Hidden Dragon; House of Flying Daggers and Kung-Fu Hustle for reference. At some stage during their late childhood, or early adulthood, they exalt, taking their gifts of the elemental dragon (earth, air, fire, water or wood). Their society is ruled from the seat of power on the Blessed Isle (earth pole), where the Scarlet Empress once ruled from. The trouble is, the Scarlet Empress has disappeared, leaving a power vacuum, which her children struggle to fill.
The five players have been dispatched to fight on the eastern frontier of creation, where the world ends in a swirling mass of chaos, known as the wyld. These entropic forces strive to destroy creation and rend all life from its fleeting existence. The forces of the Fourth Legion man the Wyld Hunt, where they strike down creatures of Wyld taint and with them, "Anathema", the remnants of powerful exalted culture before the Dynasty took control. Solars and Lunars mostly comprise these Anathema and indoctrination from an early age has taught the dragons to kill these powerful agents without thought.
On their journey, they (unwittingly) killed their commanding officer, allowing him to burn to death in a house that they had set alight in order to subdue the villagers who had captured him. One of their number was arrested and when he breaks out of jail, with a relatively young man, they are happy to see one another. Unbeknown to them at this point, they are harbouring a shape-shifting Lunar exalt. Quite capable of dispatching two of these dragons before the rest overwhelm him, they remain unaware of his presence.
Aura (Air dragon) threatens Tarvant (Lunar) at one stage and his act is that good, that she believes she could willingly have spilled his life blood unless he gives some answers. Tarvant confides in Aura that he is Anathema, but he is unwilling to kill her there and then. He does not say why.
Tesuli (Water aspect) hears this and reports to the commanding officer of a Fourth Legion patrol. The Wyld Hunt returns and Tesuli reveals her ploy, garnering a promotion in the process. All hell breaks loose and many men are slain by the traitors, in their bid for freedom. They escape and Aura chases Tesuli for a long while, Tarvant loping after her.
Tarvant calms the situation, claiming that a premonition that he has had requires five fingers of the hand, adorned with silver and gold. These portents would indicate that each element, coupled with a Lunar and Solar exalt would be able to save creation.
The group at large now deeply mistrusts Tesuli and Nenret (Wood aspect archer) has a crisis of faith, relinquishing his title "The Unrelenting". Tarvant introduces the group to a few friends of his and their suspicions are confirmed, when Selavar eventually is forced by a hostile situation with bandits, to click her fingers and bring forth an eight foot blade of burnished gold, seemingly from nowhere. Her demonstration of power is quick, merciless and brutal.
Finally, the seven make their way to a massive mountain, where Nenret's compass indicates a powerful source of essence is located. Like the crossing of ley lines, there is an intersection here, where a hearthstone grows. A powerful artifact gemstone, which enhances an essence users abilities somehow. Granite (Earth caste, in case you had not guessed) claims the manse as his own and the series ended in a volcanic cataclysm, caused by a massive fight with a hostile essence user.
Now the team must decide where to go. The Fourth Legion mission is out of the question, as they are traitors, as sanctioned by the Scarlet Dynasty.
That's about the scale of things. Any questions?