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My Fucking Walk Cycle Test 3

8,166 Views | 56 Replies
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My Fucking Walk Cycle Test 3 2009-08-27 11:43:11


I used this fucking tutorialyou guys told me to use and the cycle is right here And it still looks like fucking shit because I suck at animating even though its my favorite fucking hobbby. Help please

Response to My Fucking Walk Cycle Test 3 2009-08-27 12:54:51


At 8/27/09 11:58 AM, Cthun wrote: Sorry for double post, but; I don't think I meant you were blaming everyone, but
"I used this fucking tutorialyou guys told me to use and the cycle is right here And it still looks like fucking shit " didn't exactly sound like a thank you.

I was just overstressed

Response to My Fucking Walk Cycle Test 3 2009-08-27 13:11:14


At 8/27/09 12:54 PM, Supman914 wrote:
At 8/27/09 11:58 AM, Cthun wrote: Sorry for double post, but; I don't think I meant you were blaming everyone, but
"I used this fucking tutorialyou guys told me to use and the cycle is right here And it still looks like fucking shit " didn't exactly sound like a thank you.
I was just overstressed

Um you didn't use the tutorials. Considering that you must have not even looked at the walk cycle i sent you. I even provided the fla to look at to.

Response to My Fucking Walk Cycle Test 3 2009-08-27 13:17:23


Man, you're right about it looking like shit. Wow.

Pro tip: Draw the body and leg movements first, followed by arms and head.

Response to My Fucking Walk Cycle Test 3 2009-08-27 14:36:27


I was just overstressed
Um you didn't use the tutorials. Considering that you must have not even looked at the walk cycle i sent you. I even provided the fla to look at to.

Im not looking for stick men walking im looking for more detailed stuff. And i did use them I am a shitty animator I have only animated stick men films. Im looking to exceed from that. Thats why every day i post tests in hopes of getting better so I can make a name for myself

Response to My Fucking Walk Cycle Test 3 2009-08-27 14:40:49


Sorry for double post
I keep drawing the same movements from what I see in tutorials so instead of doing that I will watch myself walk and animating it according to my imagination and see if that looks smooth

Response to My Fucking Walk Cycle Test 3 2009-08-27 15:02:02


all walk movements start with a skeleton. they were stick to show how it works. You can reanimate over it with a person.

Response to My Fucking Walk Cycle Test 3 2009-08-27 15:09:54


At 8/27/09 03:02 PM, jeffamphetamines wrote: all walk movements start with a skeleton. they were stick to show how it works. You can reanimate over it with a person.

Do you like have to redraw it?

Response to My Fucking Walk Cycle Test 3 2009-08-27 15:29:41


At 8/27/09 01:17 PM, Bubbowrap wrote: Pro tip: Draw the body and leg movements first, followed by arms and head.

Dont do this, this may seem easy now, but in the long run it will make things much more annoying.

Quick question, are you animating in key frames?

Response to My Fucking Walk Cycle Test 3 2009-08-27 15:43:22


At 8/27/09 03:29 PM, ChillyCheese wrote:
At 8/27/09 01:17 PM, Bubbowrap wrote: Pro tip: Draw the body and leg movements first, followed by arms and head.
Dont do this, this may seem easy now, but in the long run it will make things much more annoying.

Quick question, are you animating in key frames?

Gtfo animation nub. Come back when you learn what you're talking about.

Response to My Fucking Walk Cycle Test 3 2009-08-27 19:39:33


At 8/27/09 03:29 PM, ChillyCheese wrote:
At 8/27/09 01:17 PM, Bubbowrap wrote: Pro tip: Draw the body and leg movements first, followed by arms and head.
Dont do this, this may seem easy now, but in the long run it will make things much more annoying.

Quick question, are you animating in key frames?

Yes i make frame by frame animation and convert that animation into a movie clip

Response to My Fucking Walk Cycle Test 3 2009-08-27 19:41:05


At 8/27/09 03:09 PM, Supman914 wrote:
At 8/27/09 03:02 PM, jeffamphetamines wrote: all walk movements start with a skeleton. they were stick to show how it works. You can reanimate over it with a person.
Do you like have to redraw it?

Please answear this

Response to My Fucking Walk Cycle Test 3 2009-08-27 19:42:59


Yes you do cause its bloody awful

Response to My Fucking Walk Cycle Test 3 2009-08-27 19:44:07


At 8/27/09 07:42 PM, Saza wrote: Yes you do cause its bloody awful

And

Response to My Fucking Walk Cycle Test 3 2009-08-27 19:48:54


At 8/27/09 07:44 PM, Supman914 wrote:
At 8/27/09 07:42 PM, Saza wrote: Yes you do cause its bloody awful
And

See, now you're getting indignant.

The bottom line is that a GOOD walk cycle takes time and effort. I've never met a person who has made a good walk cycle after less than five tries.

Response to My Fucking Walk Cycle Test 3 2009-08-27 19:59:37


create a new layer and draw right below it as a person with the same movements

Response to My Fucking Walk Cycle Test 3 2009-08-27 19:59:56


Listen to Bubbowrap. My first walk cycle was awful. I didnt really stick with walk cycles to perfect them but, everytime I needed to do one I improved.

Response to My Fucking Walk Cycle Test 3 2009-08-27 20:00:15


At 8/27/09 07:48 PM, Bubbowrap wrote:
At 8/27/09 07:44 PM, Supman914 wrote:
At 8/27/09 07:42 PM, Saza wrote: Yes you do cause its bloody awful
And
See, now you're getting indignant.

The bottom line is that a GOOD walk cycle takes time and effort. I've never met a person who has made a good walk cycle after less than five tries.

Yes i know that Its not like madness came in 5 days but I never asked for someone to come along and say well this sucks although I probaly do want to take back what I said in the beginning of this post. Say do you have to redraw over the skeleton (stick) or not

Response to My Fucking Walk Cycle Test 3 2009-08-27 20:10:13


Thank you so very very much jeffamphetamines

Response to My Fucking Walk Cycle Test 3 2009-08-27 20:11:19



Sig made by me

Once again i'm falling down a mountain like a metaphor

Here ends another post by the grand master of all things: fluffkomix

BBS Signature

Response to My Fucking Walk Cycle Test 3 2009-08-27 20:43:58


ok this is what i want you to do, turn on onion skinning. draw the contact frame, then draw the next contact frame. look at yourself in the mirror if you need a reference but just study how you look right when your foot hits the ground. don't be afraid to walk like a cartoon. move the second contact frame over so theres an empty frame between them(hit F7 on the first frame), in that one draw what you look like when 1 legs crosses the other. IMPORTANT: don't just draw them frame by frame in order. draw 2 extreme poses then draw the frame in the middle of that then draw the frame in between that. are you listening? I don't think you are and i don't think you read the entire tutorial.

if the first step is frame 1 and the next is 9. then draw the frames in this order
1, 9, 5, 3, 7, 2, 4, 6, 8

My Fucking Walk Cycle Test 3

Response to My Fucking Walk Cycle Test 3 2009-08-27 21:20:13


ok this is what i want you to do, turn on onion skinning. draw the contact frame, then draw the next contact frame. look at yourself in the mirror if you need a reference but just study how you look right when your foot hits the ground. don't be afraid to walk like a cartoon. move the second contact frame over so theres an empty frame between them(hit F7 on the first frame), in that one draw what you look like when 1 legs crosses the other. IMPORTANT: don't just draw them frame by frame in order. draw 2 extreme poses then draw the frame in the middle of that then draw the frame in between that.
if the first step is frame 1 and the next is 9. then draw the frames in this order
1, 9, 5, 3, 7, 2, 4, 6, 8

Makes sense. I will try it and see how it turns out and try some other tutorials as well. Sorry for acting so pissy earlier. Thanks for the advice.

Response to My Fucking Walk Cycle Test 3 2009-08-27 22:01:43


At 8/27/09 09:20 PM, Supman914 wrote: Makes sense. I will try it and see how it turns out and try some other tutorials as well. Sorry for acting so pissy earlier. Thanks for the advice.

good luck. and don't forget that you should test it out after each in-between

every time i see the walk cycle i made i hate it a itte more

Response to My Fucking Walk Cycle Test 3 2009-08-27 22:16:55


At 8/27/09 10:01 PM, ImpotentBoy2 wrote:
At 8/27/09 09:20 PM, Supman914 wrote: Makes sense. I will try it and see how it turns out and try some other tutorials as well. Sorry for acting so pissy earlier. Thanks for the advice.
good luck. and don't forget that you should test it out after each in-between

every time i see the walk cycle i made i hate it a itte more

Thanks for the tips. With this i will gain one step closer to a blue animation

Response to My Fucking Walk Cycle Test 3 2009-08-28 12:44:26


At 8/28/09 12:37 PM, ricky5564 wrote: EXCUSE ME/??? u probably just shouldent animate.... because that tutorial is perfect....you wont find a better one...and u totally DID NOT FOLLOW IT AT ALL... it takes time... if u get mad like this again im reporting!

UHMM LIEK YOU SHOODENT PPOST!

Response to My Fucking Walk Cycle Test 3 2009-08-28 13:32:56


If all else fails... you could just trace over one of these.
http://i25.tinypic.com/2076kuo.jpg

It's what I do.

Response to My Fucking Walk Cycle Test 3 2009-08-28 15:27:56


Here is an 8 frame and 16 frame walkcycle tutorial that I had created sometime back. Im sure it would be very helpful.. also includes FLA files to run though the whole thing once again

All the best

ref: http://vectoranimation.blogspot.com/2006 /08/simple-8-and-16-frame-walkcycle.html

Response to My Fucking Walk Cycle Test 3 2009-08-28 16:42:52


At 8/27/09 03:43 PM, Bubbowrap wrote:
At 8/27/09 03:29 PM, ChillyCheese wrote:
At 8/27/09 01:17 PM, Bubbowrap wrote: Pro tip: Draw the body and leg movements first, followed by arms and head.
Dont do this, this may seem easy now, but in the long run it will make things much more annoying.

Quick question, are you animating in key frames?
Gtfo animation nub. Come back when you learn what you're talking about.

Yes, I guess you think Richard Williams is an animation "nub", cause those are his words not mine.

And don't get your head up your ass, seeing as your not a very good animator.

Response to My Fucking Walk Cycle Test 3 2009-08-28 18:01:28


At 8/28/09 04:42 PM, ChillyCheese wrote:
At 8/27/09 03:43 PM, Bubbowrap wrote:
At 8/27/09 03:29 PM, ChillyCheese wrote:
At 8/27/09 01:17 PM, Bubbowrap wrote: Pro tip: Draw the body and leg movements first, followed by arms and head.
Dont do this, this may seem easy now, but in the long run it will make things much more annoying.

Quick question, are you animating in key frames?
Gtfo animation nub. Come back when you learn what you're talking about.
Yes, I guess you think Richard Williams is an animation "nub", cause those are his words not mine.

And don't get your head up your ass, seeing as your not a very good animator.

a) I was referring to Richard Williams' book. Once he figures out how to get the leg and body movements down, he can work on the arm swing/head movements.

b) I know for a fact I'm better than you.

c) Again, gtfo until you learn what you're talking about.

Response to My Fucking Walk Cycle Test 3 2009-08-28 20:20:33


Bullshit, when you are working like that you don't leave shit blank. He never mentions in his book to work on the legs first.

And what makes you so sure that you are the shit?

Also, you are a fucking elitist prick.