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Help With Game 2009-07-28 23:26:37


i need advice and help with a WIP game. i need to know if this game is lagging for any one and if so, wat internet browse and version of flash. also i need to know if the controls work alright and if i need to change anything.

the game

and if you actually want to play wat i got the object is to get to the black square, and once you do the room flips arounds and you you have to get back to the door. hit ctrl or press restart to restart

-thanks


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Response to Help With Game 2009-07-28 23:51:21


controls are a bit annoying.. jumps don't always work correctly.
nice concept though, but consider adding a bit more realist gravity. instead of making stuff fall at a steady speed, make the speed increase. this way it accelerates like a normal object would when its falling.

Response to Help With Game 2009-07-29 00:08:44


alrihgt, thanks for advice and help


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Response to Help With Game 2009-07-29 00:31:47


Er..hitting space goes to basically any level you want.


golf wang.

Response to Help With Game 2009-07-29 00:40:39


At 7/29/09 12:31 AM, Foshizz wrote: Er..hitting space goes to basically any level you want.

oopss, yeah i did that so when i tested it i didnt have to pplay the same lvl over and over. i forgot to take it out for this example of the game.


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Response to Help With Game 2009-07-29 10:18:02


why does pushing down make him poop?

Response to Help With Game 2009-07-29 14:06:38


haha idk i just made it do that, it actually comes into the gameplay on one oof the levels


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Response to Help With Game 2009-07-29 14:33:00


alright thanks, yeah its running at 15 fps


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Response to Help With Game 2009-07-29 14:36:13


Up the FPS to 30, improve on the graphics BIG TIME. Sorry, but it had to be said.


Ceterum censeo Carthaginem delendam esse.

Response to Help With Game 2009-07-29 14:38:23


alright i will, but i might also have to change code cause i actually have it in a setInterval loop but i made it loop every 42 milli seconds which is about 24 fps. or just change how many pixel the char moves


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Response to Help With Game 2009-07-29 15:25:27


well if you're using a interval then don't forget to say updateAfterEvent() at the end of the loop

Response to Help With Game 2009-07-29 18:22:18


At 7/29/09 03:25 PM, Anamethatworks wrote: well if you're using a interval then don't forget to say updateAfterEvent() at the end of the loop

really?? well i could search that, but what does that method do??

and yeah the graphics defiently need to be better. i kinda made this guy in pixel art style, its alright, but maybe i could have someone do some graphics for me. idk, i didnt get to that point yet though.


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Response to Help With Game 2009-07-30 07:12:01


updateAfterEvent() redraws the screen, which if used at the end of an interval used for movement causes smooth.. and I mean really smooth movement.

Response to Help With Game 2009-07-30 10:04:20


oh i see, thanks a lot man, that does make it smoother (if that is a word)


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