At 5/24/10 07:42 PM, HeavyTank wrote:
At 5/24/10 06:18 PM, greeneggs4spam wrote:
Like them or not, I have to say that his games are hard in the cheap way (more spam, you have to be incredibly lucky and/or perfectionist to win etc.)..apart from Anrgy Smashfest, which was really easy, the rest of his games make me raeg every time I try to get their medals >:
At 5/24/10 06:02 PM, portalwarpedJP wrote:
i'll wait for Human's Centipede walkthrough. am i the only one that thinks that EVERY medal game Mockery makes is hard and/or takes a lot of grinding?It's pretty self explanatory, I'm not sure a walkthrough would help at all. Have you tried playing it?
I personally really like all of mockery's games. Trick-or-Treat Adventure was really easy, and I thought Domo-Kun Angry Smashfest was pretty easy too.
I like his games, I just don't like the retro controls that he implements into them. I grew up playing these types of arcade games, and I can tell you that the controls were appropriate for the time due to crappy programing and extent of the technology. Today, it's painful to play these games, and game that try to mimic them, because, let's face it, there are a lot better ways to make a game enjoyable, and easy to play.
I don't know if it's just me, but when playing his newest game I have a hard time judging where to hit because of the way the character fires from his right side. It just irritates me, more than the fire delay.