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Field of Roses

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This is my submission for the Newgrounds VideoGame Music Challenge. My decision was "Virtual Bond".


I honestly don't know where to start; I had to render this about 5 times because I always ended up finding some errors and polishing some little details, hope everything is fine now.

This is also my biggest project to date, I have never tried so hard for this kind of thing and that makes me feel very excited (although being such a big project it was more difficult to fix some details and my crappy pc didn't help much either ).


Anyway, I tried to make this track feel happy and exciting at the same time (with a slight hint of melancholy), I don't know if I succeeded, but I'm still happy with it; This is supposed to be divided into parts, an introduction, the first part of the fight, the second part of the fight and the ending; I tried to play with the scale a bit by making parts with a minor scale and others with a major scale; I hope this fits the theme well because honestly, I'm not sure if it does.


One more thing, I'm very happy that I decided to participate in this challenge, at first I was not sure, but I see that it was a good thing after all because it helped me to improve myself.



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Hello Enderman3092,

I think this piece is really well done, almost perfect, just the melody seems certains time not structured enough, but that give an originality also.


Newgrounds VGM Challenge - Virtual Bond: Review

The instruments you chose for this track remind me of Dimrain and Nighthawk; very clever choice, since their pieces are a good inspiration for my challenge.
Even if the first few seconds are quite strange, 0:28 manages to build up the pace effectively; good interpretation of a moment of tension and harsh heroes-monster clash, which keeps going for the first 2 minutes and a half or so.
What the first part lacks the most is atmosphere, it feels very dry; however, 2:43 and 3:17 fix that downside greatly. Strings are top notch, and they relate the most with what i was looking for. The piece evolves properly as well, to the point that i can picture the scene i had described in the prompt's introduction.
The only big downfall of this piece is the FL Slayer vst; a sequenced arpeggio could have worked better or, if you wanted to keep the guitar, you could have put a sidechain on it, so it wouldn't cover too much the other instruments.

Even if this track is, in my opinion, a bit too long and repetitive, and with some downsides here and there, it's a good piece, and it respects my prompt in a very good way.

Thanks for participating!

Credits & Info


4.15 / 5.00

Nov 14, 2020
10:29 PM EST
Video Game
File Info
15.6 MB
6 min 48 sec

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

You must give credit to the artist.
You may not use this work for commercial purposes. *
Share Alike:
If you alter, transform, or build upon this work, you may distribute the resulting creation only under a license identical to this one.

*Please contact me if you would like to use this in a commercial project. We can discuss the details.