The Fall of Every Sparrow is GoldMoon Games attempt at designing a space-themed cooperative ship management game. Players will join together to adventure in a procedural and vast galaxy, where they will manage combat, life support and stealth systems to deal with a wide array of threats.
FOES seeks to be a true RPG experience, offering players without combat incentive options for dealing with every obstacle. If you wish to thwart enemies through subterfuge, stealth, outright overpowering fire, or diplomatic intervention.
We seek to make a "living universe" with enemy ships reacting to the information they have. Factions will fight among themselves and each crew will have different relationships to the main factions, determining their options for dealing with them.
Overall, we hope to emulate the feeling of being a crew in deep space, to make a fun and engaging, and ultimately replayable space crew game.