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Aztec Giant Battle

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Author Comments

This is a cover & remaster of the final battle music of the game "Black & White 2". Many new own elements have been added to the soundtrack to provide more variation in between the phrases.

Enjoy! :)

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Good to see you're back in 2020! I'm unfamiliar with the original, so I'm just going to speak indiscriminately about what I like and don't like. The percussion at the beginning really sets the scene, and I like the ominous woodwinds starting at around :40. The pacing is pretty gradual here, and I think there could've been more of a gradual sense of build into 1:21. That said, the production quality here is rather impressive, and I like the use of choirs and brass. It was refreshing to hear the piece reset itself at 2:27. Things really start coming together at around 3:15. I love the foreboding chords and thicker texture there. At around the same time, I think the staccato-y male choir samples start to get a bit overused. There's still a lot of storytelling and energy in this piece, but it doesn't quite have the same level of variety in the instrumentation that I'm used to hearing from you. A lot of the piece also feels pretty transient, with sections marked off with a series of stop-start transitions. Still, I really like the new sound design elements at around the 5-minute mark and the prominent strings riffs at 6:20. The return of the woodwinds at 7:27 is really nice. It finally feels like the battle is reaching a decisive victor. The final chord at 8:54 is great, too - you crafted the balance in the texture there between the choirs, drums, and winds really well. Overall, this piece still has a ton of variety and flavor. At times, I wish the arrangement was a little less choppy, but perhaps that's inherent to battle music and/or the original. Either way, this is an engrossing 9 minutes of music, Vocif! Keep up the good work. ^_^

VociferousMusic responds:

Hey. Thank you for your feedback as always. :)
Reason for less of variaty in this track is that I wanted to avoid that the music went too different from the original soundtrack. My actual goal was to re-make the game music and provide better qualitiy and intensity to the track (original was made in 2005, the quality standards were quite different back then). The staccato shouts also are elements the game used a lot, and are like a signature of the game. At the end this soundtrack will be used within a mod for the game and will replace the original game music. I did not really pay too much attention on the structure and transitions, since I only wanted it to fit the game and its situation, which is mostly based on warfare.

Credits & Info

4.49 / 5.00

Feb 7, 2020
7:17 AM EST
Video Game
File Info
21.7 MB
9 min 10 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.

* Cover / remake of a third-party piece.
Excercise caution when using it, refer to author comments / contact the author for details.