I like the progression and the low-bit instrumentation. It could be spiced up a bit with some rhythm breaks or fills that add some "funk", especially toward the end. Maybe the second half could introduce an additional layer of a harsher brass or string synth to make it feel more energetic. I'd also blend that last FX swell with the end a bit, just enough to prevent it from feeling completely disconnected from the finish.
Sounds like a audio that can be used in a 8-bit game. To add, the rhythm is pretty repeated, but it still a good audio
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