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I like the synths at the beginning. Nice job with the atmosphere and sense of build into :43. The crisp drums provide a nice sense of energy and drive to the piece. I think the piece dragged on for a bit too long without offering much melodic content or variety. The mood and instruments are great, but I think you needed something to really sell the emotion of the piece more than you did. That said, I liked the sub-bass during the section at 1:28 and the thick texture throughout. The production quality is also very good - loud, clear, and well-balanced mix throughout. The heavier mid-range bass elements at 2:18 was also quite a welcome addition to the texture. The frantic scales in the upper register are nice, too. The piano in the background seems to be playing a pretty relaxed melody, which I like, but I wish it was foregrounded a bit more in the mix. Overall, you're definitely a talented producer. Nice work with the progression, synths, and mastering. Composition just needed a more prominent melody/emotional height. Keep at it, Strykur, and good luck in the ADM! ^_^
I'd definitely agree with that, I usually run dry when it comes to actual melodies in pieces, and I think it shows since a lot of said melodies are variations of a single "main" one.
I'm glad you liked the heavier element! I think it was quite a risk for a piece like this, but I was going for that change of energy to make the second half stand out from the first.
I took the piano out of the mix a little bit as I layered it with a couple of other sounds but yeah it might have been nicer to have the piano be more prominent.
Thank you very much for your kind words! I hope the NGUAC goes well again this year :))
So if there's one thing I noticed about this, it was the bird chirps, mainly because I read the description before playing it. As a progressive house/dnb piece, it kinda fits with the mood the title and description set. I could see the sun shining a bit, and I could see some of the clouds as well in the second half. Unlike sequenced, I didn't think it was too loud (unless my hearing is that bad :/ ).
I have two problems with this. First, the birds to thinderstorm. I heard the birds die out, but I never really got where it turned into a storm until about five seconds in. It's less obvious than it looks, and I feel there could have been ambiance to help make that transition. Second, the storm itself. For a piece like this, which is supposed to show things going from good to bad, I feel it may be okay to go all out on that storm segment, make it feel like a real storm. It just doesn't feel storm-y with wubs and a somewhat change in energy.
Overall, pretty good piece. It has, in my opinion, a fair chance in NGADM. Good job and good luck :)
I did actually have thunderstorm ambience, it may have been to quiet compared to the rest of the things (it was during the break between the two sections). Perhaps I should've changed the progression in that part to something that sounded a bit darker.
why so loud :(
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