This is an official NGADM '18 Round 1 Review:
Production and Mixing: Decent attempt overall, but I felt wanting more. The guitar introduced felt like it was too weak and the bass through the second half didn't fill out the bottom of the spectrum like I felt like it should have. I'm not saying it should be louder, because the mix is pretty good, but it just felt…..shallow. The percussion was quite solid.
Composition and Structure: The intro is really good. The strings and the piano have a really good sound to set the song with. The electronic synths are also introduced well. I feel like it runs out of steam part way through, and I feel like you started to notice that and rolled the song out to finish. The outro was good though (other than the fade out pet peeve, but that's personal preference). There's a lot of neat details you've added to add flavor and color to the song. I liked the interrupting bass stabs.
Sound Design: The filtered piano and strings at the beginning are ok for an introduction I think, but I love the plucked synth you bring in. And I love how it transitions to a more bass heavy synth. This is a really good mix of orchestral and synthetic elements. I had no issues with the choice of instruments. It has an Assassin's Creed feel at times. I'm most disappointed in the first guitar you introduce. By itself it falls flat. It adds a nice element when the mix is more full, but it's so empty by itself.
Ending comments: I dig this. It's a nice background piece in a good way. You've been able to incorporate electronic elements without being disruptive which makes this good study / background music. It carries a nice theme that develops through the song and I never felt that the song was long. Cool work.
Score:
Total - 7.25
Production - 1.5
Sound Design - 1.5
Composition - 1.25
Structure - 1.5
Replay - 1.5