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Author Comments

Deep house made for Crankshaft (@Dereks) during the Chips Secret Santa back in December. Not my best work but i needed *something* to submit for NGADM auditions lol

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Although, not the best.
The thing that I like a bit is the starting.
Additionally, the song is a bit slow.
You should also make the mixing a bit louder as well.
It's still good tho.

I like the percussion rolls and creative rhythmic content at the beginning. I like the grouchy bass and smooth, pulsing pads. The drum samples at 1:05 are a little generic, especially the clap. Later on, the open hat is also pretty cliché. The texture is a little minimalistic overall, but is also relatively dynamic, at least energy-wise. I guess I would've liked to see more melodic content. The composition is a bit underwhelming overall, especially in terms of moving notes. Production quality is solid, even if the texture is a bit thin. Overall, I think my favorite elements of the piece are the relaxing mood and the intricate rhythms of the drums. Keep at it, Hallow!

This is some pretty nice Deep House you've cranked out here, Hallow. But while most of the percussive elements are spot on, the more melodic content is more or less being, well...shafted. Interestingly enough, this reminds me a bit of the DKC2 Swamp Theme with its deep bassy undertones and ethnic percussion. Check that out, and you'll see an example of how ear-catching melodies can be added to break through the otherwise very repetitious nature of the House style.

Okay, so like I said, the drums are generally awesome. The one aspect that I don't think works very well are those quick hits in rapid succession. They're too close together, and could definitely sound more interesting with a bit more spacing, which could also help break up the monotony somewhat. The timing also sounds off, as in when they start or end, which isn't doing the rest of the percussion any favors because it's so obvious.

While the synth elements and bass all sound very nice, there's just not a lot of differentiation from one section to the next. The song rises and falls a little bit, slowly, over time. Those stabbing arpeggios are nice, but they never really change things up very much. Your bends are interesting, but while they make for a nice layer, none of these things really makes for a solid melody or theme that is ultimately very memorable.

In conclusion, while this is nice and relaxing to listen to as a background track, it's not honestly something that will stick in my mind and make me come back later. That's like the holy grail of musicality, along with emotional appeal, which is also lacking in this kind of track. And while that may sound rather harsh, it isn't meant to be. Making music that appeals to a wide audience is never an easy task. That said, I quite enjoyed listening to this several times over while writing this review. Nice job!

Hallow responds:

It was supposed to be pretty slow-moving and progressive and I guess I made it a little too much so. Even such this was my first ever attempt at anything house, so I think it turned out pretty well when I made it, but that doesn't mean I wouldn't change stuff now. Thanks for the review!

I like the atmosphere. The movement of the pads feels like ocean waves. Most of the percussion sounds well-mixed, and the percussive rhythms are nice.

There's one thing that bothers me a lot about the mix. Maybe it's the fault of my headphones, but it feels like the sub bass frequencies are panned ever-so-slightly to the left, which gets really annoying. This might not reflect what you observe in your DAW; it's just an impression I got while listening.

Most of the melodic phrases felt lifeless to me; it didn't seem like they were trying to express anything. The vibes this song evokes are mostly vague.

With that said, I rarely listen to house music, so maybe the things I dislike are actually conventional qualities.

Credits & Info


4.29 / 5.00

Jun 19, 2018
11:28 PM EDT
File Info
11.6 MB
5 min 4 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.