AIM - Daybreak

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I made a level in the game geometry dash with the song but it was a long ntime ago so its bad, you can see it here:
it used the original version of the song and not this remake (both versions made by nahupyrope) . and I was having megaspheres songs on autoplay and hear this, it brings back some memories and all. love the song.

Wow. This is mixed really well. Congrats

Strong rhythm guitar throughout. Chugs at 1:04 are groovin'. I do find myself wanting a little more busy instrumentation on these sections.

My only real complaint is mixing. Drums are a little flat. Probably could use tape saturation to liven up that snare. Orchestral elements are seemingly louder than rhythm guitar and bass.

Siiiiiick guitar riffage at 2:10. Seems to be alternating between locrian or phrygian and harmonic minor.

Overall, the writing of this track is just great, a nice blend between electronic, symphonic, and metal elements. You've made a lot of really brave compositional decisions, and they have paid off. Now, if only someone would get on that master bus and pump it, my life -- I mean this song -- would be complete.

Thanks for turning out to this year's competition!

Ps, smoking lead at 5 minutes. Really drove things home.

damn bro. your sound is so fucking tight. really enjoyed this piece. Fucking sounds like children of bodom or somekind of Norwegian band.

NahuPyrope responds:

Thank you so much dude!, thightness is what I aim for!

---Official AIM review---

I like the mellow yet adventurous vibe at the beginning, as well as how that quickly evolves into an energetic, frantic texture at :25. The transition at :40 could’ve been a tad smoother, but the texture is really full and engaging here. The bell-like melodic instruments and the gritty guitars really mesh well together to provide a good balance of frequencies. At the same time, I appreciated the heavier section at 2:10 as a driver of structural variety. I think transitions are something you should work on. There was another rough one at 3:14. I really appreciate the dynamic contrast offered at 3:36 and the more distorted elements at 3:36. I guess my main complaint is that the piece loses a bit of cohesion with its vast array textures, fast pacing, and numerous melodies. These factors combined to make it a bit hard to follow the structural framework of the piece. That said, you really hit the track home with the solo at 5:05 and the subsequent final refrain, despite the sudden ending. The production quality is very good here, and I especially applaud your ability to bring out the drums clearly despite the heavy guitars. Keep up the good work, NahuPyrope!


Credits & Info


4.44 / 5.00

Jun 9, 2018
2:32 PM EDT
Heavy Metal
File Info
13.2 MB
5 min 46 sec

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