AIM 2018 Review -- and happy to see you out here representing!
Starting off, I'm not really liking those dense chords so deep in the register. They're sorta discordant and chunky down there.
Trimming the chord voices (say, you have a 4 note chord and strip it down to bare bones for the intro) or inverting them (see chord inversions, music theory term) could improve their effectiveness. You could also apply panning to different voices of the chords. It sounds very flat and centered as is -- actually, most of the piece sounds very centered but especially the keys. Closed-voicing chord progressions in lower registers tend to sound a bit cluttered, too, whereas closed-voiced high chords sound less so.
You may offset this muddy, centered sound with FX. A lo-fi filter with a fade in/fade out on those naked sections of keys would probably have distracted me enough not to notice how flat sounding the intro is and may have even made good use of that tight, low chord voicing.
Chord voicing is not quite optimal throughout; I'm hearing a lot of hanging around on the root notes of chords, parallel motion (music theory term for parallel 5ths or octaves), etc., and I think it would be worth your while to study a bit of theory to help you make better use of your sound palette here.
Percussion is actually what shines in this piece, despite somewhat laying on top of all the other elements. I particularly enjoy your choice of samples and hi-hat writing. Would have liked to have heard some panning, perhaps a little FX play (delay or panned reverb), a riser or two, and a little more consistent mixing on the kit. Harder compression and/or side chain would massively improve this piece. It's very quiet; even its loudest, hardest hitting points are missing that extra oomph. The peaks here resemble an uncompressed, unmastered demo.
Structurally the song is quite uniform, and though there was a definite direction, I found myself wanting a bit more melody -- although it did convey the cyclical nature of the art. I at times felt as if some elements had been copied and pasted.
FX use was rather sparing, which I appreciated. However, the camera in particular sat on top of the mix and it seemingly came out of nowhere. I would have liked a gradual use of FX throughout as a warmup. Things like switches flipping, sinks running, covers ruffling, lamps clunking on, etc., if you wanted to convey more of a life cycle.
I also really recommend using velocity and modulation on those bell-ish sounding synths that come in at 48 secs. I don't particularly like that sound hanging around in the high register, doubling your other bell arps, probably because it's so centered.
Bass could probably do with coming up one to two dB. Kick as well. Snap sample could come down. It lays on top of the rest of the track.
Other than that, pretty solid work. I enjoyed it enough to listen more than once, and it fits the art. I think that's about all I have to say on the topic. Let me know if you have any questions, or if you'd like pointers to some free music theory/software resources.
Ciao!