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With Visualizer 2.0: https://youtu.be/_bQp9d0P98s
Noisysundae — Sate Your Musical Appetite.

"Nu Skool Breaks is the result of the collision between Breakbeat and trancey instruments. Yummy!" — The Manager

We have made it through the Audition of the Newgrounds Audio Death Match (NGADM) 2017, so we kept our eyes open over the night before the First Round's deadline to create a new menu. The first release on the Newgrounds branch yesterday was highly unpolished. Fortunately, the competition host extended the deadline for a couple of days. We used half of it to polish our work. Now that the visualizer was made, it is final!

Menu: https://newgrounds.com/playlists/view/293d54b86d931d634092948546fa9c9d
Tip Box: https://paypal.com/webapps/shoppingcart?flowlogging_id=257485018c1bf&mfid=1531556762087_257485018c1bf

Our sundae is totally free! Do not "buy" our stuff from anyone else.
And if you have time, a review, even a negative one, is highly appreciated!

© 2013-2017 Noisysundae, CC BY-NC-SA. For commercial use, please contact us.
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This sounds AWESOME base boosted! :D

Oh, so much good-natured fun going on here. Lots of spacy synths, cute bass, good structures and fun flourishes. Mix is a bit muddy though. Bass could use a little more presence. Reverb and those super long note tails on your pads are bleeding pretty hard. Percussion is sort of buried under the entire composition, especially your leads.

Good writing, so-so mixing and mastering. Enjoyed.

Noisysundae responds:

Short but very useful for me! I regret reading this so late. I should've paid more attention on whatever is going on in the background. Many thanks.

Although you didn't complain about the composition, most of the time, I can't point out the flaw in the mix by myself when I don't have the clear final image of the track in my head. Not sure if this can be called the writer's block, but I can only think about one really catchy melody and nothing else lately, hence the repetitive pad, arps, and lead synths after 0:42.

Damn, that's smooth, and catchy. I'd love to hear this style, but closer to the speed of slipstream.

I like the sense of climax into :13 and the sound design. Good use of the entire frequency range here. The piece has a dreamy, atmospheric quality that works well with the upbeat mood. I like the way the riff at 1:08 gradually climbs up the scale. Still, I really think this piece needed to be fleshed out more. Some stronger melodic content would also have helped a lot. Despite the atmosphere, it has a lot of pizzicato-y elements without many legato sounds for contrast. The loop is smooth, although overall I think this piece is lacking compositionally. The production quality is high, but the structural and arranging elements needed some more effort. Keep at it, Noisysundae. ;)


First time in the NGADM this year and I was looking forward to listen to everyone's music really. I was really looking forward however to your submission after checking out some of your other work. It's no surprise that I knew I'd like it. From start to finish is sounds like something I would go for if I was going about my late work back to my synth work. I really enjoyed listening to this. I like how it starts out in the beginning, Kinda makes me feel like I'm being chased. Then by the 14 mark it brings me to a realm of video games clicking against each other sort of like if you were in a whited out room and you see Tetris pieces moving out and fitting itself, like lines of codes. I wasn't really feeling much of 1:36. It felt kind of dry and could have used some secondary lead parts to it kinda like in the start of the loop where it had a moog feel to it. I have a weird way of explaining of what I feel when I listen to music. Regardless I loved it! If I were a judge It'd rate you 4.5/5 but since I'm not I'll just give you that 5 stars instead. Great work and good luck in the NGADM!

Noisysundae responds:

Treat me like one of your French contestants. :P

:14 actually reminds me of the village theme from Fez for some reason when I listen to it again. I tried to make the bass stand out the most in the end, though. I decided not to add a lead for that part. Perhaps a harder bass may do (but I'm bad at making a heavy bass synth :( ). Anyway, I'm happy to see people describe their feelings toward a track they hear, whether they enjoy it or not.

Thanks a bunch!

Credits & Info


4.16 / 5.00

Jul 9, 2017
11:54 PM EDT
Video Game
File Info
5.6 MB
2 min 17 sec

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