I have to disagree with TaintedLogic on one point. Probably the best aspects of this piece are the perc lines, which add the most drive and motion. It's otherwise VERY repetitive and lacking in satisfying chord resolutions. Can't add much more than that. It's a very simple, rudimentary piece with very little in the way of harmony or motion. This lends to an empty sound that fails to keep my interest for very long. At the same time, it would be appropriate for a very minimalistic GBC styled game. Without visual elements of some sort, though, it falls flat and fails to really communicate an idea.
I did enjoy the piece somewhat, but critically, it falls flat. Don't let that deter you though. Keep at it!
I like the riff at the beginning. The piece is catchy, albeit a little slow to develop. The texture is minimalistic throughout. You really needed some more harmonies or pads or something to keep me engaged. It’s also very repetitive, and the percussion doesn’t quite sound polished. If I were you, I’d especially focus on getting comfortable working with chords and their relation to melodies. If you don’t have a lot of music theory background, this can be challenging, but chords can provide a lot of fill and really make your piece sound richer and more interesting. Hope this helped! Keep at it, my friend.
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