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City of Rust and Vines

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Author Comments

A tribute to NieR: Automata


I like the dark, mechanical mood at the beginning, although the progression is a bit bizarre. The strings were lacking on attack, and the sound design certainly has a couple of quirks. I like the chopped vocals at :33 a lot, though. I wasn’t a huge fan of the drums at 1:08 - the snare sounds a little thin, whereas the kick has a bit too much treble IMO. The panning at 1:55 is a nice touch. I do like the mechanical texture here, although I think it could’ve helped you to break it down at some point. The cultic back-up vocals and clock-like percussion gets a little old after a while. By the time the refrain comes back for the 3rd time, I’m also convinced that you need to vary that melody a little more. I understand that the premise of the piece is that it’s supposed to sound robotic, but I think you still need a little more shape to the piece along such parameters as dynamics, energy levels, etc. There also seemed to be some clipping or distortion at a couple of sections of the piece, notably at around 4:40 and other more minimal parts. Overall, you’ve taken a lot of risks here with the sound design and composition, and I commend you for that. I think you could’ve pulled this off better if it had a little more variety and shape. The mixing is generally solid, though, which is a huge plus. Keep at it, Lowpolyexception. ;)


lowpolyexception responds:

I am programmed to love

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Credits & Info

4.33 / 5.00

May 9, 2017
9:27 AM EDT
Video Game
File Info
4.5 MB
4 min 57 sec

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

You must give credit to the artist.
You may not use this work for commercial purposes. *
No Derivative Works:
You may not alter, transform, or build upon this work.

*Please contact me if you would like to use this in a commercial project. We can discuss the details.