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DCD7 - Poison Gauntlet

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Credits & Info

Apr 26, 2017 | 4:41 PM EDT
File Info
12.9 MB
5 min 39 sec
3.44 / 5.00

Licensing Terms

You may only use this piece for commercial purposes if your work is a web-based game or animation, otherwise you must make specific arrangements with the artist.

Rated 3.44 / 5 stars
Plays & Downloads:
644 Plays | 17 Downloads
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Electronic - Dubstep

Author Comments

EDIT: I've improved this piece now:

Technically this song is not finished, this was not supposed to be the final version. There are many minor mastering flaws and one major one, and I am sorry about them; but surprise, surprise, the project crashed! That's never happened like 50times to me before on a big project I was extremely happy with *ahem* Ascension *ahem* Black hole *ahem* GG *ahem* Just Gold Remix *ahem* Marble Garden Zone Remix *ahem* Dank sea *ahem* ... Well you get my point. So I am NOT going to redo this just for the sake of fixing these issues. The biggest one being the violin halfway into the second drop drowns everything out, which I was going to fix, when suddenly everything goes black, then white, then grey, then disappears!



Rated 4 / 5 stars

:o interesting

Doublechindoge7 responds:

(BTW I just uploaded an optimised version of this)

Thanks! I usually use Massive, but since its sounds are usually quite generic despite their quality, so here I tried to use it much less. When I did I also added in a bandpass or highpass to alter it. So pretty much every sound in the drop is a Sytrus, Harmor, or GMS. The only exception being a fruity granulizer. One of the dubstep synths is actually a kick drum (Kick 3 from Sancus' free glitch hop pack to be precise.) that's been stretched out using granular synthesis to a full note's length, I put it into Newtone to find its pitch and luckily it just so happened to be F3, when F s in the scale I was composing in (C Harmonic Minor [C, D, D#, F, G, G#, B])! This is mostly FM and filters. Combs, bandpasses, highpasses; you name it. I even got a bit crazy with my FM on Sytrus by modulating a modulator, creating the extra screamy metalicness in my Sytrus sounds. The more simple FM was a Square wave being modulated by a saw wave with GMS.


Rated 2.5 / 5 stars

lol dis is so loud xD

Doublechindoge7 responds:

So wait, you gave it 2.5 stars 'cause it was too loud? Was it really that bad?