Intro really nice, I like it.
Intro: Sounds like the sound "aooh" is playing over and over. aooh is a noise, not music. (change the instrument)
0.43: more different "aoohs" that make the song annoying, and it the whole song is ruined.
Honestly you could replace that instrument that causes the "aoohs" with a longer roblox death sound and the quality of that instrument won't be that different.
My ears. Good melodies, awful mixing. It sounds like you took an EQ and upped all of the higher frequencies on everything. The high frequencies are really hard on the ears, I can hardly hear the mid range during the drops, and I can't tell if there is any bass other than the kick. All this song needs is a better mix-job and you're golden.
Not your best.
First, I don't really like the instrument you used in the intro. Also, wtf was the buildup? It came out of nowhere. The transition to the drop was OK, not terrible. The drop itself was fine. It was really underwhelming though, and where's the bass? Going into the part at 1:09, I think there should have been a reverse cymbal or some whitenoise to improve the transition. The lead at 1:26 is so awful. It's just not pleasant to listen to. I think you should use a different instrument for that lead, and make it quieter. What happened at 2:00? That was the strangest transition in the whole song. I would like the second drop, but again, the lack of an audible bass makes it sound less dense and intense. I think you should make the instruments dip a little more on the sidechain. Also, change the drum beat on the drop from *kick snare kick snare* to *kick kick+snare kick kick+snare*. Basically, make the kick have a 4-on-the-floor-type dealie.
Overall, not your best, but the melodies were pretty catchy. (which is what saved this song) 3/5
Please contact me if you would like to use this in a project. We can discuss the details.