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tNv "Starfall"

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Author Comments

Longest track. PLEASE try and leave a review :)


I personally prefer the preview for this song, i feel like the sounds fitted together a little better, but i think it's a great piece :D

tNava responds:

Thanks! I did change that part slightly, after the preview. I don't know why though.

That was soooo awesome tNAVA. Seriously!!!! The best one.!

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tNava responds:

Hey thanks :D

Hi there,

first off, I'm not trying to be rude or anything just trying to give criticism to your work.

So now that we got that out of the way let's start:

You intro sounds quite interesting the arp melody is nice and pleasant and sort of catchy. But as soon as the riser/whitenoize kicks in it instantly downgrades your soundscape (for me anyways). It sounds way too unedited and boring. Try to use something thats a little more fitting to the mood you created.

In the next part your Drums have reverb on them, which with all that compression you put on it just sounds like you would have recorded them in a bucket. You also changed the mood totally from what it was before. The synth that comes in with the drums is also very raw and doesn't sound very rich and professional. The riser problem continues with the sweep down you do at the start of your break. The strings in the are badly eqed and kind of pierce my ears a bit. Also you dont have a buildup infront of your first drop where the sawy bass synth comes in which doesn't excite the listener much. It doesn't really have a lot of impact. The drum part afterwards again has the same problem with the reverb. It just sounds shabby.

You have a lot of variety in this song though, try to piece it together a bit better and you could create something a lot nicer. Work on your sounddesign or use and tweak (dont forget to tweak) presets to give it a more professional sound. Learn how to create a fitting buildup for your drops and how to structure them. It's all out there with tutorials on youtube for example.

So to conclude, you had some nice ideas like with the intro arp, but you failed to put it all in a fitting context and didn't engineer your sounds to my liking.


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tNava responds:

Thanks for the constructive criticism. The reason that it isn't professional is because it is made on mobile, which limits my abilities. Hopefully I will use music software such as FL Studio soon.

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Credits & Info


3.78 / 5.00

Sep 24, 2016
11:37 AM EDT
File Info
6.7 MB
4 min 55 sec

Licensing Terms

You may only use this piece for commercial purposes if your work is a web-based game or animation, otherwise you must make specific arrangements with the artist.