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Fuego96 - Temple Street {DJKU Cover}

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Credits & Info

Sep 16, 2016 | 11:08 AM EDT
File Info
4.6 MB
2 min 40 sec
4.23 / 5.00

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Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.

Rated 4.23 / 5 stars
Plays & Downloads:
240 Plays | 8 Downloads
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Electronic - Techno

Author Comments

the begining sucks, but the rest is ok.



Rated 3.5 / 5 stars

This looks promising... This is very unique and interesting, yet sadly a bit too repetitive for my tastes. Repetitiveness is fine in music when there's a climax or drop of some sort, or if there's a lot of variation, but otherwise; unless it's for a soundtrack, it tends to be just boring.

The synth at the beginning is a very simple, generic techno synth, but it seems to be quite well made. I like how you played around with the cutoff and resonance, but I think you should be more careful with how you use them. There are some very jarring, atonal high frequencies especially at the beginning, I know this is a side-effect; not intentional, but you can easily fix it! To fix it all you have to do is reduce the volume on the higher frequencies of that synth, I don't know what DAW you use (Digital Audio Workstation or to put it simply, what you use to make music) but with mine; Fruity Loops Studio, All you have to do is open maximus or the parametric EQ and turn down the high frequency volume. (Sorry if you didn't know that, I don't yet know how experienced you are, I'll assume you did though because for most people that's one of the first things they learn in terms of mastering)

Anyway, then those weird tropical sounding plucks come in. I've heard 'em before, but I don't know how they work. They sound like a combination of a normal square pluck and a megadrive-like bass pluck, it's a nice, atmospheric, but hard hitting sound and I'd like it if you could tell me how you did it! It sounds kinda like it may have been done with unison phase retriggering, but it doesn't have that weird space-like buzz afterwards like most synths with unison phase retriggering do... The flute-like synths with the high AR (Attack and Release) aren't particularly interesting, but they do a good job at creating the atmosphere.

Now my favourite part! 0:43. that part has a nice atmosphere with unique sounds and unique interesting tempos and gates in the sound, the detuned square synth sounds quite well made, while simple. It sounds like you might have actually bitcrushed it to make it sound distorted and a bit more authentic, which if you did, nice touch! Some might find it unpleasantly atonal, and I wouldn't blame them, however I feel it's surprisingly well made!

Here's where we get to the second main problem with this, the percussion... It's dull and simple. The percussion is what brings the energy, rhythm and movement to a track, but this is a simple beat with weak snares and barely audible kicks. One thing to note about drums is if they're weak, they need to have an interesting rhythm, or if they have a basic rhythm they must be hard-hitting and powerful! Of course no rule in music is always true, but it's true more often than not. I genuinely didn't even hear the kicks until the part at 0:43 the 6th time it looped, (I'm listening to this on loop while writing this) If they're too quiet to be heard you need to either make them louder, boost the low frequencies to give it more of a "presence", or get rid of them. (Sorry again if these were the only drums you had access to, again, I don't know what you use...)

Then the rest of the song is basically repeating the same loops with a little variation in the cutoff and resonance and different combinations of loops. Here's another rule that's helped me with this problem: listen to the part that will be repeated on loop until it gets annoying or boring to you and try to use it no more than half the time it took to get boring for you. If you don't wanna use that then also repeating something similar more than 3 times depending on the complexity is usually a bad thing.

Anyway, this is 4-star standard as far as I'm concerned, I just took it down half a star for the repetitiveness. You must remember that your listeners are likely to hear it more than once, so repetitiveness must be used wisely. I wouldn't usually take half a star off for repetitiveness, but this is only 2 minutes long; so while what's there's good, it shows you really could've done more than what is here. Anyway, got my eye on you now, you look like you wanna get scouted so you can get your music on GD just like I did; and it looks like you might be good enough to deserve it... ;)

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DJKU responds:

Do you wanna know the weird thing? This was made in FLS: Mobile :p