You Shouldn't Be Here

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I was going for a Silent-Hill / Lone Survivor feel.

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I like the sounds in this one. The effects are interesting and kind of disjointed in a good way. I think mixing will be key for the sound you're looking for. You have a nice atmospheric quality in your songs, but there's still more space you can wring out of it, I think. Try playing around with short delays (delay filter with a very fast repeat). It works like a reverb, but won't muddy the sound so you can layer them up a bunch. Also, don't be afraid of those high harmonics. When you listen to a sound or instrument on its own, the high end might sound distorted or wrong, but leave it in anyway and listen to it in the mix. It's those really high pitches that tend to make each sound really distinct.

NotPrinceCharming responds:

That's some solid feedback, bro; I've always found that the reverb can make things a bit complicated at times :x I'll have to give that a try! And yeah, I tend to stick to lower harmonics for the exact reason that you stated x)

Thanks for the feedback, dude! Means more than you know :D

Credits & Info

Waiting for 4 more votes

Dec 17, 2015
7:46 AM EST
File Info
5.2 MB
4 min 31 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.