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Author Comments

I worked on this for the last three days and I think it turned out to be quite heavy. I kind of saw the knockout round rules late notice so I had to scramble to come up with some ideas and make something worth while. I mainly used VST's along the lines of Ministry of Rock, FL Harmor and some free Orchestral VST's I've browsed the web for. My mastering still needs work but I had hoped to level it to really emphasize the drum work and a bit of the Harmor synths going on in the back.
I really thank those who take the time to listen to what I came up with within the last couple days and do encourage you to check out some of my other works as well. ALSO check the other contestants that entered NGADM 15 too! Some pretty good competition this year and I dig a lot of sounds that have come about thus far. \m/


I like the pensive and tranquil mood at the beginning. I like the distortion at :21, as well as the somewhat clashing harmonies. The pulsing effect at :40 was cool too. I think you need a stronger transition at 1:01, because the explosion of energy there came on a bit suddenly. I thought the bass was a little loud at 1:40, but the drums were cool and it has this quirky yet engrossing mood about it. Sounds like the kind of music one listens to when (s)he wants to ingest certain illegal narcotics (and that's a good thing!). I think you could've done more with the main melodies you had in this piece (such as 2:37), especially after you had already used them once. Melodic development is often an important way of creating variation in a piece, and variation itself is very important when your track is almost 6 minutes long. It didn't need to be that long IMO. It was a little hard to follow the rhythms at 3:17, but I understand that you were going for a very distorted and affected sound here. The ending itself seemed pretty conclusive, yet it bothered me that it cut off so suddenly (although that's probably a project system error more than a compositional one). Even with the rather quirky sound design, I think you sometimes needed to connect the various structural components of this piece a little more. The transitions at 3:16 and 4:23, for example, seemed almost nonexistent. A simple crash or a dramatic pause would've sufficed, yet this piece sort of has a continuous flow of energy that makes it hard for the listener to stay grounded. That said, I commend you for taking a risk (several, in fact) with this piece, as it is quite unique, original, and creative. It's a bit rough around the edges, but overall the sound design, mood, and atmosphere have me convinced that this is pretty solid work. Keep at it, Crueldeity. ;)


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Crueldeity responds:

Why thank you for a wonderfully insightful review. I am totally up for tomatoes about how somewhat disconnecting this track feels. Looking back on it, I usually will work on a song for longer than 3 days, so this song definitely feels a bit rushed. I slap my hand on the transitioning part of the project, but I do feel it still it's a pretty strong piece without giving enough time to color inside the edges so-to-speak. I do still need to keep up with proper spacing to keep instruments from hitting each other, but all in all this was a very fun contest to enter and thank you for a very thoughtful review, and thank you in advance for your consideration TaintedLogic! \m/

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Credits & Info


3.95 / 5.00

Jul 29, 2015
7:20 PM EDT
Heavy Metal
File Info
7.9 MB
5 min 47 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.