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Author Comments

Created for the NG Deserted Island contest 1.

Samples Used:

-susCymb2_bowed_1.wav (x4, variety of edits)
-susCymb2_bowed_1.wav (Special Mention, Completely Edited Sample)

Plugins Used:

Stock FL Studio + Bitcrusher (Honorable Mentions to Fruity Love Filter, Free Filter, Gross Beat and Chorus, you are da MVP)


Okay, it progresses a little slowly at the beginning, although I like the percussive sounds that pop in at around :30. It's very minimalistic, though. Your experimentation with the sound effects was cool, but I think you need to build more harmonies around it. Many of the compositional qualities I usually look for in a piece (melodic development, dynamic contrast, etc.) don't really apply to this piece. Also, I see you used quite a few samples to make this piece, but many of them didn't seem to come through that clearly. For example, I can hear some bass-y sounds popping in at around :14, but they were really hard to distinguish as notes (unless you intended for it to sound this way?). However, you may simply have better headphones than I do, and so that sub-bass sounds perfectly clear on your headphones. I don't think I'll take off any points for that. Still, I think it's a rather underwhelming piece. There are a lot of cool ideas here, but you could've done so much more with them. Also, the ending was a bit lazily done IMO. You should keep working on this! Hope this review helped. Keep at it, man. ;)

NyxTheShield responds:

Of course!! Any feedback is greatly appreciated!! I really don't have anything to say about your critique, everything you pointed is 100% right, i rushed this for the competition in aproximately 2 hours, couldn't even mix it correctly. (The subbass sound is actually a Cello HAHAHA, i kinda wanted it to sound that way but now looking at the project, i accidentally boosted all the <300Hz freq, even the ones in the range 0-20, so thats why it sounds kinda blurry)

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Credits & Info

1.93 / 5.00

Jun 29, 2015
2:19 AM EDT
File Info
3.2 MB
1 min 59 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.