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Port of Lost Souls

Author Comments

This is my song entry to the NG Deserted Island Contest 1. http://www.newgrounds.com/bbs/topic/1393342

Artwork borrowed from Xephio: http://www.newgrounds.com/art/view/xephio/some-spooky-medieval-village

I went for a slow-paced, dark and eerie vibe here. Kinda reminiscent of games like Path of Exile (which coincidently happens to be set in some mysterious uncharted island too!)

List of samples used:

1) gong_2_f
2) KSHarp_A4_mf1
3) KSHarp_A2_f1
4) snareNew_hit_fff1
5) susCymb1_cresc_4s
6) susCymb2_bowed_1
7) timpani_3_hit_fff4
8) cymbal_crash1_ff3
9) TB_hit_A4_v4_1
10) LDFlute_expvib_A3_v1_1
11) trem_C3_v1_1
12) 7TbnEns_Stac_Bb2_ff_1
13) LLVln_ArcoVib_A3_mf
14) CelloEns_susvib_C1_v1_1
15) CelloEns_spic_C3_v2_4
16) LLVln_ArcoVib_A4_mf
17) LLVLn_ArcoVib_A5_mf
18) glock_medium_c6_01
19) piccolo_C5_sustain1
20) Xylo_Medium_G4_ff_01_far
21) 7TbnEns_Sus_Bb2_fff
22) Tuba2_sus_A#1_v3_1

I duplicated a couple of instruments (can't exactly remember which) purely for FX purposes. Some samples sound really different to the original due to the way I played them. Like that deep sub drum you hear throughout, its just the timpani tuned really low. And that "koto" sounding instrument is just one of the harp samples.

Available for download on Bandcamp:


I love the mood and atmosphere at the beginning. The somewhat arrhythmic church bells add a lot to that mood as well. I thought you had some slight balance issues at :35. The sample that comes in at that point gets buried underneath the drone-like pads you have playing over it. It has a very interesting progression, though, and by around 1:30 it has a different mood entirely - perhaps with the same sense of mystery, but less dark. I love how you create space with your sound design. The part at around 2:15 provided some much-needed structural relief. I also noticed, however, that the high-pitched pluck string sample at 2:55 starts ducking under the mix shortly after that harmony instrument comes in at 3:29. I'd like to see you using more careful Equalizing and panning to make both of those instruments come through clearer. I did like those huge, sweeping crashes you had. It's a smooth-flowing and well-structured piece. The ending was a tad underwhelming IMO, if only because I thought you could've transitioned better into the part at 3:50. Overall, I like it a lot. You certainly have an interesting Far-Eastern sound to this. Keep up the good work, DL2Electron! ;)

DL2Electron responds:

Thanks for the review. I guess there are a million different ways on how I could have transitioned and ended it, but this is the final result!

I like the atmosphere, you made some really interesting sounds

Scaling the freakishly long samples wasn't a big pain in the ass as it was for me huh. :)

I've been listening to this for quite some time. Intriguing piece.
You have a nice intro with the harp parts. But the real interesting part is at 2:30, and at 3:23 really just tops the whole piece off with that melody that's panned toward the left... not going to guess what sample you used, but that is some tasteful stuff right there

DL2Electron responds:

Thanks, I layered the KSHarp sample with that staccato string sample CelloEns_spic_C3_v2_4 at 3:23

Definitely my favorite submission thus far.

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Credits & Info


4.74 / 5.00

Jun 19, 2015
7:20 PM EDT
Video Game
File Info
9.5 MB
4 min 9 sec

Licensing Terms

You may only use this piece for commercial purposes if your work is a web-based game or animation, otherwise you must make specific arrangements with the artist.