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Credits & Info

Apr 6, 2015 | 5:53 PM EDT
File Info
6.2 MB
2 min 44 sec
2.34 / 5.00

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.

Rated 2.34 / 5 stars
Plays & Downloads:
301 Plays | 2 Downloads
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Electronic - Ambient

Author Comments

I usually stick to the MIDI stuff available to me in Reason since it's kind of a pain in the ass to set up my interface and pedal board, but i went for it with this track and I'm pretty pleased with the way it turned out. Makes me imagine an abandoned, possibly haunted city, or perhaps someone with a tentative grasp on reality lost in an abandoned city.



Rated 3.5 / 5 stars

Thoughts while listening:

Mix is extremely quiet. Check your settings, you may have 'normalize volume' on, which basically halves the volume. Electric guitar is overpowering the mix. Just a little too harsh in the mix. Enjoying the ambient backtrack. Awkward guitar solo at 1:30 actually adds to the mysterious sounds. Like it. Really late to add the waa pedal, near the end of the song...

Thoughts after listening:

Some improvements;
-Consider reducing the guitar in the mix. It's a bit too heavy, and the amount of distortion will still make it jump out.
-Kill the waa, or extend it's part in the song. It's an interesting effect, but you introduce the element so late in the song that it feels out of place...leaves me wondering why on earth it's there.
-Check your volumes. I had the same problem until I figured out that the default setting on my DAW was "Normalize Volume," which would put the loudest sound at max volume, reducing everything else. As percussion is generally associated with volume spikes unless the whole track is massively compressed, this results in the whole project sounding half as loud as it should in the final version. That's just one possible issue, but perhaps it could be some other problem.

Some good things;

-Love the back track. Suitably...curious. Feels like a city night scene in a ninja movie.
-Great dissonance in your guitar playing. For a second, I thought you had simply played a wrong note, but once I realized that you were going for that awkward, cringe-inducing tone, I kinda fell in love with it.

Overall, a decent track. Not bad here. Certainly no issues beyond easy fixes, and a really unique type of sound.

3.5/5, R4R


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IndustryStandard responds:

Yeah I'm getting a general consensus that the guitar is a little too overpowering - either too fuzzy or too loud, so I'm thinking I'll either bring it down in the mix, or rerecord the part using my blues driver instead of my big muff if that doesn't work.

I really wouldn't want to take out the wah, although I agree it could be used a little more... That's going to take some more contemplating on my part, but I'll definitely keep it in mind.

I wouldn't go so far as to say dissonance is "my thing" because that makes it sound like I know what I'm doing, but it is by far one of my favorite musical techniques and I'm always happy when I find someone else who appreciates it.

Thanks for the advice!


Rated 4 / 5 stars

I love the melody that starts out the piece; even though it's only 8 notes, it manages to convey an interesting mood, which is impressive. Even more than that, I love the complementary line that comes in on top of that at 11 seconds, because of how it subtly but erratically wavers in and out of tune. It feels like it's struggling to hold itself together.

I thought the guitar part at 0:36 didn't really fit in with the rest of the piece--since a lot of it was based on very pure tones (or at least the parts that appealed to me), the very fuzzy, distorted guitar seemed to clash with that. However, I really liked the guitar line that comes in first at 1:28, because it reinforces the tone of the piece--it sounds a bit harmonically out of place, but that's not a bad thing in this case!

The wildly sliding high-pitched background at 0:53 was another one of my favorite parts--it's not the kind of thing that jumps out and grabs your attention, but it's a really effective foundation to build on. I also liked the halting drum pattern that backed up the piece, particularly when it was juxtaposed with the subdued bits at the beginning.

In general, I like how you created a very cohesive atmosphere by including a lot of pitch bending alongside unusual melodies. I'm not sure I really feel the "abandoned city" part of this piece, but you've got the "tentative grasp on reality" aspect down.

If you were to develop this further (and I think it could be developed into a more complex structure) I would suggest that you either replace the heavily fuzzed guitar with a different tone, or back it up with more atmosphere, to prevent it from sticking out as severely. If you extended it, I think it would also benefit from a more diverse collection drum sounds and patterns (as it is, it works pretty well.) But I think you have a lot of good ideas and solid, moody production here. Nice work.

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IndustryStandard responds:

I just started recording with guitar, so I'm not all that comfortable with it and i do tend to lean on heavy fuzz as a crutch. That said, I was kind of going for a drastic change from the clean tones in the beginning to the heavy guitar riff. Now, though, I'm thinking I might try it with just some drive and a little gain instead, so I'll still have a heavy riff but it won't be quite as jarring of a change from the clean quiet tones. Thanks!