nice, sounds like some japanese arcade game.
now i'll try to give you some constructive critisism :) around 1.09 the volume on the bell/steeldrum went up, the same happens at 2.25, dont know if that was intended?
The transition where the kick goes into chaos mode didn't sound so good (1.50-2.06). it's the same at 3.15-3.25.
watch the levels!
overall, nice track
The reason that the volume went up at 1:09 is because I added another octave :) the chaos mode on the other hand wasn't intended (the build-up got fucked-up basically) and I will fix it tomorrow :)
Please contact me if you would like to use this in a project. We can discuss the details.