You have a fantastic beginning here, with those three notes that help progress everything along. The reverb might have been a bit too much with both synth and percussion, but your transitions are excellent and the arpeggio slowly getting louder gives the song passion.
The percussion that comes in shortly after is a little off-putting and I definitely wasn’t expecting it. It might be a little louder than the other instruments, but I know you said your mixing was a little rushed, too.
I would have also liked to hear a little more rounded bass, rather than that one particular note now and then. The double beat that you have going on sounds a little bitcrushed, almost like it’s been converted one too many times, and so doesn’t match the production quality of your other instruments.
However, what really stood out to me was the compressor of the entire song. It sounds like you smashed all of it together and some of it ends up sounding a little louder (like the percussion in the first few parts) than others. BUT – it also makes your sequencers sound totally kickass. I would have loved the whole song to be like your works at 3:40, because oh my gosh so amazing. Just total ear candy here, with all the beautiful blips and arps flying all over the place, and it sounds like a video game soundtrack where you’re just entering the boss area and you need to find out a weak spot, pronto.
Love all your glissandos – you are a master at putting them right where they can show off the best! Plus, the song itself is intrepid and flashy, but not to the point of being obnoxious as some experimental tracks can be.
I’d even go so far as to say this was one of my favorites of yours, composition-wise – it was the mixing that did end up bothering me a bit. I would love to hear this fully mastered!
NGADM Round 2 Score: 8.6