I think I took the theme in quite a different way. Unlike tradition game, where cutscene supposed to be dramatic with legato instruments and buildup... aka the classic style of MW2 fly-by piece with big bass and timpani; I take this to the new direction. My own style with electronic percussion and synth.
This is something that I could never do, the traditional way of writing an intensive piece with orchestra. I'm more of the electro dude. I really love to create something like this with the senses of urgency and energetic. The feel of never-ending action.
Thank you, Bspendlove for bringing me into this project. This is the whole new experience for a sucker like me! :)