This is quite a polarizing track, I must say. Not because the idea per se doesn't hold some potential, I think all ideas have and need a chance to be expressed in some way or another, but it's rather the execution that leaves me quite perplexed.
If you were going for a chaotic atmosphere, you might have confused chaos for "turning all synth levels up to eleven", creating a generally unpleasant cluttering effect that overpowers the mix and doesn't give other instruments a chance to breathe. In fact, I think dynamics are quite tight in this track. The intro is sort of interesting if it weren't for the really loud bass that also carries on in the most intense parts when sidechained.
I think that you could have kept the dark atmospheric mindset you used for the parts preceding the loud bass (1:02 - 1:20) for most of the track, by adding more background sounds (possibly rhythmic synths and arps) and variations on the melody to keep things more interesting. The intro could have needed some polish, I was thinking if some distant sounds could have enhanced the atmosphere, like echoes or voices that can't be distinguished in the distance. I have no complaints about the drums, they're kinda dubsteppy, but they can work well in this context.
//FD