It's very soothing and contemplative. The melodies are beautiful. I appreciate the attempt at dynamic contrast, but I don't like how it got quieter as the piece went on. If you were ever going to turn this into a full-length piece, you could add a more energetic section at the end on full volume. The last note not only cuts off suddenly on the MP3 file, but it also sounds like you took your finger off of the piano key too soon. That's one note away from a sure-fire download by my standards. :( Otherwise, the pacing, progression, atmosphere, and pretty much everything else were perfect! Great job, Johnfn. Sorry I haven't checked out your game yet, btw. Admittedly, I completely forgot about it, but I'll be sure to do it this weekend if not sooner. This week at school has been HELL for me...Anyway, keep it up! ;D
Ah no worries man! There's no obligation to immediately review all of my stuff like you diligently do. I'm massively appreciative of the work you do already.
As someone else pointed out, I think that the weird volume thing works better when you're actually playing the game - I never really noticed it when I was playing, but a lot of people were pointing it out here.
Good catch on that one off note haha. Truth is I improvised this 100% off the grid so it was very difficult to get it to loop properly. Also I was rushing because of the time limit. Excuses execuses ;-P Thanks as ever for the suggestions and comments.
this is so nice and relaxing, cant wait for more songs like this in the future!
Thanks! Chill and relaxing seems to be my mood of choice, so you shouldn't have to wait too long :)
I've played the game, but I'm only experienced in audio, so I'll talk things here.
This is a great song, and it fits perfectly with the game. It does its job as background music and loops unnoticeably. As usual, you have amazing melodies. You made the game in 72 hours? I probably couldn't even make THIS in 72 hours.
However, I notice that the overall dynamic of the piece diminishes over time. I know that in piano music it's good to have different levels of dynamics, but this piece just goes down. Past 0:50, there aren't any sections at all that were as powerful as the first part. I know that in the game, it loops, so it provides a bell-curve-y feeling (terminology so much pro), but as a standalone song, it feels like it just peters off. I'd suggest making it a bit longer and adding a couple more sections.
But it's a background loop for a game. What do I know?
BTW, the game is awesome. If you made more, I'd definitely play them.
Thanks! I actually didn't notice the volume issue at all, but that's probably because I had it looping. Thanks for pointing that out. Glad you liked the game too :)
Beautiful piece man.
Please contact me if you would like to use this in a project. We can discuss the details.