Delving Into Desolation

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My submission for the third and final round of the NGMT'13. Before getting into the details of the song, I have to say that this was the most fun I have had participating in a competition!

Anyway, on to the song! For this piece I wanted to follow a straightforward cinematic approach. To be honest, I do not have much experience in this area. I wanted the theme to show itself easily enough to be recognized, but subtly enough to remain mysterious. As with all of the other NGMT entries, I used Scottr5680's artwork as inspiration:

http://www.newgrounds.com /art/view/scottr5680/lost -underground-civilization

I used the above artwork with the following in mind: "As a surface-dweller, you've dug deeply and found a giant network of cities. It appears to have been built by your civilization's ancestors."

Believe it or not, I utilized 21 different instruments for this piece and followed a thematic story-line that attempted to match both the description and the artwork.

The Story:

0:00 - 1:07
An adventurer from the surface world awakes in an ancient system of caverns after having spent many days digging down into its forlorn depths. They were sent to find refuge in the underground as their home is currently unsuitable to dwell in. They collect their things, and press ever deeper into the earth, mining with their equipment every so often, wiping sweat from their forehead and gazing about their dim-lit surroundings. Finally they come to a bizarre blockage.

1:07 - 1:40
The blockage seems foreign, yet somehow familiar...What is it? Made up of what seems to be rock and something of an unknown metallic nature. Suddenly, a slow shuffle of movement dashes behind the adventurer as they swivel in quick circular motion. A long, thin appendage reaches out and then quickly disappears behind a cavern wall. Deciding to flee, the spelunker quickly finds themselves taking a narrow passage that seems to appear as if from nowhere...

1:40 - 2:52
After following the narrow passage, the adventurer finally emerges from this pathway and clambers up a rocky eave. Peeking their head above the rocky wall, they gaze in awe as before them lies what appears to be a humongous city! Tall buildings and large spherical domes surround the city, as it weaves around the rocks and crevasses of the giant cavern. The hero descends down a cliff and as they draw closer, they realize that this is a city of ruin. The structures remind them of home, which brings about nostalgia and worry.

2:52 - 3:42
The adventurer shakes off these thoughts and begins to explore the grand ruined city. Exploring ancient dwellings, towers, and so forth. Finally they come to an archive where they learn of the inhabitants and their demise...Which is all too similar to what their people are enduring.

3:42 - 5:22
Realizing that these very people are direct ancestors, the adventurer believes that their people are going to meet the same fate. They vow an oath to return to the surface with evidence and the knowledge of their endeavor in order to save their home. They rush back through the system of caves, looking back on the city in both wonder and regret. After many hard, dark days they again reach the surface and....

I'll leave the rest up to you! This is simply what I had in mind while writing the song. Your interpretation could be completely different and that's awesome!

Let me know what you think by leaving a review. I hope you enjoy the song. :)

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This is absolutely beautiful. With most cinematic composers on NG, I've noticed that I've never heard a track that doesn't have some sort of climax. I think the fact that this doesn't actually build up to anything but really just remains consistently beautiful goes to show that you don't need this 'huge' sound to create something absolutely beautiful.

Seriously, I could see this for some reason in an older Tomb Raider game (if the quality was lower that is!) So beautiful. You've earned yourself a new fan :-)

Neon-Bard responds:

Thank you so much for the kind words! It really means a lot that you think that this track can be associated with the word 'beautiful'; a simple word like that can be a representation of a thousand things, all of them good. I often struggle with the conclusions of my songs, but I think you were right in saying that not all cinematic songs need that huge sound to come off as...well...beautiful!

I have never played a Tomb Raider game, but considering the weight that this title carries, I'm taking that as a huge compliment! Thank you once again for the review and kind words. :)

The story works so well with this piece!
I can definitely believe you utilized so many instruments. The sound is so full and the pieces are so dynamic which is great :D My favourite piece was the piano at around 3:55
Good luck for the competition!

Neon-Bard responds:

That's great to hear! I'm glad you think that the sound is 'full and 'dynamic'. I tried my best to mix the instruments appropriately, and I suppose it paid off in the end! Thank you very much for listening. :D

The story certainly adds respectable depth to it, and the song fits the description. It sounds like a lot of work went into it :)

Neon-Bard responds:

Thank you for listening! I'm glad you think the story flows well with the song, that means a lot. And yes, a great deal of work went into this piece. Thank you for noticing. :)

Credits & Info


Waiting for 2 more votes

Jul 4, 2013
6:06 PM EDT
File Info
12.3 MB
5 min 22 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.