Home of dwarves (NGMTr3)

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Author Comments

My take to NGMT round 3. Theme was "underground city." I pictured it as a deserted place with only a few people, which still runs fine as a smaller underground town/village.

I got some critic from the ending. I might work over a v3 with a better one (this one is a v2, which was SUPPOSED to be entered to the contest. In the end, not so significant differences, but still :/)

Made with LMMS 0.4.15 using ZynAddSubFX, freepats, Evanessence soundfont (with acmebargig's Meat head), Lmmaster's samples, SGM v2.01, and some freebie drum samples I'll name when I cba to do some research.


The combination of the pads, organ, and drums were really cool. It is a bit simplistic, but the progression is interesting. I like how you make it very climactic using both the drums and the atmospheric instruments. The melodic development is admirable, and you have a good sense of harmonies and structuring. The ending bothers me though. It's not very creative - I'd even go so far as to call it lazy - and it doesn't do the piece justice. I know it's hard to have a conclusive ending to an atmospheric piece, but maybe you could make it loop. Maybe you could play around with the filters so as to tone it down (as in a fade-out), and then end with a big, decisive snare instead (that's also hard to pull off in an atmospheric piece, though, as it's a bit sudden). Overall, though, I like it. Simple, yet satisfying. Keep up the good work, Jernemies. ;D


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Jernemies responds:

Hey, thank you :)
Yes, that ending is likely the laziest by me -just having a simple drum track used earlier in play made a surprising deal of difference! Thank you for the suggestion, but I don't think I'm going to pull it off. Not my style, and also just as jarringly off-theme (though certainly not as lazy!)

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Credits & Info


4.39 / 5.00

Jul 1, 2013
2:52 PM EDT
Classic Rock
File Info
4.6 MB
2 min 33 sec

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