Brilliant job! Absolutely brilliant. The way that the SF3 theme flows into the SF2 animated theme is fantastic. I really dig this mix. Great job!
My latest song includes what I would do if I was asked to do a new ryu theme. In this song you will mainly hear the third strike theme 'Kobu', but as the song prgresses, you will hear elements from SF2, and Ryu,s Meditation theme from the animated movie. See you at a review soon hopefully, chou.
Brilliant job! Absolutely brilliant. The way that the SF3 theme flows into the SF2 animated theme is fantastic. I really dig this mix. Great job!
Massive thanks man :) Finally, someone recognises the animated movie part.
Am I the only one who presses the loop button on good songs?
REVIEW TIME. AWESOME SONG!
Cheers bro! I worked really hard on this theme, and I'm really glad it's reaching the right people.
Great production here. Would be good to try and bring those high ends and lead piece up a bit, the snap and punch of the drums kinda overpowers it a bit and makes it feel a bit drowned out. A lot of the time your lower end is going to fill up the volume of a track's Peak / RMS. With the higher end, on the spectrum, it usually is floating -12 to -18db below the punch of drums and sub. You can still bring this up, so long you cut out the lower frequencies and focus the higher end of those areas of your track. You won't drown out your punch if you use brickwall limiting on a SEND (or RETURN) track.
Hope this helps. Great stuff! 4.5/5 Stars!
Yup, I know excactly what you mean about the drums being to sharp and drowning the song, I still find it hard getting the balance right on some songs. Thank you for your review and liking this song, I'm chuffed that u like it enough to help me. Your advise will help also btw, I'll use a limiter with brickwall setting and I'll post a second attempt when I've smoothed it out. Thanks again for reviewing mate, good advise on a track that i love and will get perfect one day.
Please contact me if you would like to use this in a project. We can discuss the details.