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Title and menu theme for bullet hell shooter in progress, Project Chaplaincy.

This theme was inspired by rtil's art piece, 'Listen' (I have no idea how to link it here, so GO VISIT HIM OKAY!). The minute I saw it, I began to think of starry nights, and I wrote this piece based on the starry skies of Hatfield when it is clear and dark and there are no clouds to shroud those glorious stars.

Used in this project:
Akai-Steinway III soundfont, by Denis.

Tubular Bells by Sonido media.

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So beautiful! I got here by a wonderful subscriber from my YouTube channel (Potent Apogee), I have to say this is the loveliest piece I have ever heard in my entire life! (I also made an account so I could comment and tell you how beautiful this is!) 5 stars for you!

Troisnyx responds:

Oh Shadowmay, I'm glad you enjoyed it. Truth be told, I was quite surprised that this piece wound up in another game -- I don't even know how long HetaHospital has been in existence.

That being said, that playthrough you posted on HetaHospital added more nightmare fuel to the game; well done. ^_^

I could let this run on and on forever. This is stunning. What a great composition, a bit upset at myself that I haven't heard this until now!

Beautifully composed.

Yay! I had to come and track this down again. I've had it archived on my computer for a while and it's a favorite of mine. I'm working on an animated project at the moment, and this scene works very well for a moment of unusual sincerity and genuine emotion from the normally smooth-talkin' hero. :) To me, the song has a troubled emotion, but a determination to beat out sorrow.

Thank you for the lovely piece!

Troisnyx responds:

Glad you loved it <3 The emotion is spot-on, I'll admit.

The story I originally wrote this for involves a protagonist who can't be involved in physical combat, being a priest. He is accompanied by various young friends, and their story takes place in a fantastical England, where the land is overrun by demonic beings, ravaged and left to burn and waste. While he and his companions journey around England to find out the cause of it, his old friends, whom he had to leave behind for his mission, die one by one... Hence why I said the emotion is spot-on: can a person with a temperament of steel hold that temperament for too long?

I can't wait to see the animation this will be in. Be looking forward to it! x

awesome, sounds very cool, almost magical ^_^

Troisnyx responds:

Thanks ^_^
I recommend you see the artwork that inspired this (it's on NG as well) -- "Listen" by rtil. When I saw that drawing of his, I just had to set it to music.

i can see this bein the intro theme to a game.

Troisnyx responds:

We're thinking of making it such: now I would've been able to explain had NG not wiped out my intro (not the first time it's happened to me), but In re Reveris -- we're thinking of making it the intro/menu theme to Project Chaplaincy. The only thing I am anxious about is getting the actual game done...

Credits & Info


4.88 / 5.00

Feb 9, 2012
3:41 AM EST
File Info
5.5 MB
3 min 58 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.