Snailiad - Mare Carelia

Share Download this loop

Author Comments

I wrote this song using Famitracker, for my game, Snailiad! :-) You can download the rest of this soundtrack from my site (auriplane.net), including the NSF files, if you like.

This is another short loop (40 seconds, I think). For this song, I used the triangle wave for a melody, and used the square wave channels for accompaniment. (Most of the time, I do the opposite, using the triangle for the bass.) I think that gave it a sort of delicate/cute feeling. It's pretty short, but happy and melodic, and some people seem to like this best out of the soundtrack :-) I hope you like it, too!


Great Track!

This is definitely my favorite track from Snailiad. All of the Area songs are the shining stars of the set. They are all great though.

People find this review helpful!
auriplane responds:

Thank you! This one's a bit different from the others, don't you think? Well, I knew this song had to set the stage for the rest of the game, so I tried for "cute" :-)


This song simply makes me... happy! Very good work indeed.

People find this review helpful!
auriplane responds:

Thank you! :-D

This song is nice ad soothing to the ears! I would like to use Famitracker too.

i like!

i like the music my girlfryend cry! hahahaha

At first I really didn't like this song.

But then, I realized that there was nothing not to like about it.
Very joyful!
That sine wave reminds me of the color blue, which is why I think it really fits the Mare Carelia section of the game.

Really like the part around 0:27!

Snail. __@_v

Famitracker sounds like a program that I might want to use. Is it free and if not, does it have a demo version?

People find this review helpful!
auriplane responds:

It's free :-) Go to famitracker.shoodot.net

EDIT: Famitracker has moved to famitracker.com!

Click on an icon to vote on this!

Credits & Info


4.64 / 5.00

Jul 3, 2011
7:46 AM EDT
Video Game
File Info
3.1 MB
1 min 43 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.