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Mario World - Ghost House SRX

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Author Comments

Made using my Roland XV-5080 and Fantom XR, using various SRX Expansion board sounds. Namely SRX-06 Complete Orchestra, SRX-04 Symphonique Strings, and SRX-10 Big Brass Ensemble expansion board sounds.

Recorded and mixed in FL Studio 10.

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Impressive

~~REVIEW~~
wow this takes me back to the game, and you really gave it a more deeper and scary feel, i was very impressed with the sound quality on this aswell, this is a great piece if you ask me, now the repetitive chimes i think it is could be slowed down somewhat, and maybe mixed in with more of the deeper sounds comming in, i think its from a piano? but anyhow, this was still great and glad i had a chance to hear it, and ill look forward to hearing more from you soon, anyways nice job.

~~THINGS TO IMPROVE ON~~
the slow parts with chimes or soft tones could use some deeper tones

~X~

Noo bad

in overall this remake sounds good ^^.

The ending was kinda rough.Maybe you should make a fade out with the volume.it ll be more soft.( just my opinion )

Btw someone 0 bomb you.:(
4/5 8/10

YanX

PS:Check out my 2 last tracks and vote.Maybe you ll like it ^^

ummm well..

feel you did alright with this piece the form was laid out pretty well. The beats are great, but from a composer's standpoint of my own and the style that you've written it in... it kind of lacks a little. It may be the sequencer? Perhaps if you used a nice sampler with a good sound library you'd have better sounding saxophones. It'd help a lot. But I think a big part is this
I feel the piece is lacking a little in "soul" it seems to be going for that whole "I'm gonna write a funky thing" and it lacks in originality. The same melody the whole time kind of gets repetitive, perhaps an addition of dynamics to the piece will make it a lot more fluid. Dynamics will give it a lot more life, soul, and musicality. For instance, at 3:04-3:25 a crescendo would fit in great and the syncopated brass lines could swell up. The ending is nice, but having the strings swell some would give it more depth as well as elongating the final note a whole measure or a ritardando to give the piece some cadence.
Overall, I think it's an alright piece and I hope you won't stop from here. This piece has a whole lot of potential and perhaps remixing it with a sampler with a few good sounds will change the whole thing around completely and REALLY it might perhaps be worthy of being the "#1 all time" on the newgrounds audio portal. But aside from that, I think that unless you don't do a repost with some significant changes to this piece stylistically (as I said earlier, adding dynamics, adding some variation chordally, and a few fluctuations in tempo) then you'll have something real good here!
Hope my advice and positive criticism was of help to you. I tutor a lot of the beginning composers at the University I go to and you're right up there, keep it up!

-robot

Creepy

All I can say is that was a the best use of a Sheperd note I have seen in a while. The trumpets are good. I like the main bouncing beat I hear constantly played in this piece. Kind of reminds me of annoyed I would get at the ghost houses since I almost always died in them far too fast.

Overall, excellent remix. <3

midiman369 responds:

Thanks! Glad you like it! :)

I was going for something of a "Super Mario World in HD" sort of feeling, with it being more orchestral and less synthy. I also have a mix of the 'Castle' music coming in the same vein.

EDIT: also I forgot to mention, the Shepard tones are actually a layer of Fiddles from the SRX-09 "World Collection" expansion board. Though I'm not sure what I have here technically counts as a Shepard tone by definition.

Credits & Info

Artist

Listens
1,426
Faves:
2
Downloads
83
Votes
5
Score
4.43 / 5.00

Uploaded
May 7, 2011
10:23 PM EDT
Genre
Video Game
File Info
Loop
4.9 MB
2 min 41 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.