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{Ghosts in the Machine}


Author Comments

I'm in uncharted territory here. I've never really experimented with the effects in this song. There's a very slow dub wobble, totally unique sine curves with effects, and glitch effects on the beat toward the end. Please give me some honest feedback; praise or (constructive) criticism always appreciated.

Also, it's worth mentioning that this song blows on regular laptop speakers. Use some speakers that you can crank the bass on. Or just headphones. Whichever. You're an adult.

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Perfect music for a fast paced cave shoot 'em up, which I am making and NEED this music for.

If you are not okay with me using your music, please PM me. I will give credit (a link to your Newgrounds profile). PM me if you're happy with me using it too, I guess.

lovin the beat

fx in there are also awesome, like the servos and stuff. But these should be incorporated into the beat more i think... (also near the end the dblue glitch shud be toned down )
also its just my prefeerence but during the whole melody pad part it should be more intense (like pre 0:28 it was goin spyish theme and then i thought at 0:28-1:07 was kind of anticlimax)

you've inspired me to make sum more industrial!

slappmedoo responds:

Yeah, I know this song's all over the place with its style. I just got carried away with little effects here and there and wound up forcing them into the final version. This was purely experimental, and I'm planning to work on some of the glitch techniques. Thanks for the review! I'll definitely keep an eye out for your industrial!

Credits & Info


Waiting for 3 more votes

Jul 27, 2010
4:52 PM EDT
File Info
4.8 MB
2 min 6 sec

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