your right can see the whole scene for me some awsome guy with a way to big swords smashing up hordes of incoming enemies in castle crasher styme or 8-bit syle
with a lil bit rpg elements in it would make a great game
It's a fight. .
Or a chase scene of some sort.
The hero's running through the field and slashin' passed bad guys, dashin', twistin', and such. Just DESTROYING everything in his path. This would make it a lot more intense.
whoa good luck song
i had a huge fite wit my girl yesterday and as 10 sec passed by listening she said i forgive u thnx dud3
This song is pretty good.
The melody was strong, but repetitive. The beat was steady. Also, the overall sound was high - you could do well adding in some deep bass. It also might detract from what you're doing, if you add too much - watch that.
I felt I was waiting for something more to come in. The section at 1:35 was a nice break, but I feel it needed different notes there - change the melody up a bit. Its the same 4 notes over and over.
Don't get me wrong. The song was really good. It could be better, but it will stand on its own.
8 stars, 4/5.
Going Somewhere? / KittehTron's Perrspective
You definately arre going somewherre with this! I liked it very much, so herre is my crritique! Firrst off you have a grreat melody! I would rrecommend taking the bass down an octave or two to add morre punch! (tip: even add a sub-bass, which is usually a sine wave playing one or two octaves below the main bass) I noticed the volume drrops a little too much at 0:57 and 1:37. Great song though! Look up sidechaining if you want to get basshunterrs "push and pull" effect on yourr songs!!
Note: Keep working at it!! Good job!
Final Scorres: 7/10
Please contact me if you would like to use this in a project. We can discuss the details.