If anyone's ever played a Tales title, if I were to create one this would be my chosen battle theme.
Remember to name your main character Kyosuke then. =) Thanks!
Finally, some non-Resak SRW love up in this joint.
But every Alteisen needs its Weissritter - got a remix of Platimun Lucifer in the works yet?
Very good point. But that's gonna be pretty difficult though; it's such a non-guitar-oriented track ^^; I'd rather continue my old beta of Axel's theme though. Someday. Thanks! :)
Take This One From A Gamer
..Who always studied the songs in the games :P
Okay, before the review I have to thank you for replying to my reviews :D So thanks :D
Okay, so, basically, obviously you know exactly how these kinds of songs are composed. The hits are in perfect place.. And those pauses are great even though this totally sounds like a battle theme. The transition at the end really really makes it end very beautifully, like most battle songs do, but most of all, I love when peopel mix metal/rock with videogame--and if they do it right, like you did, it all ends up making a perfect battle theme. I do have a feeling this is a battle theme.. Possibly a character theme. (I don't know much about the game you're inspired from, but as far as I can tell this is 100% originally composed by you)
Simply put this is an awesome song. And when I say awesome, I literally mean awesome rather than "cool," if you know what I mean. :P
Thanks for replying to my reply of your reply for my song. Therefore I shall give you this reply for your reply which I replied to when you replied to my song. :)
Yes I do! These kinds of songs are actually one of the closest to my style of composing, or at least I think so. Probably because I get inspired from them, no duh XD You are 100% correct that it is a battle theme, and 200% for it being a character theme. Unfortunately, I did mention that in the author's comments, which means you're wrong when you say it's 100% originally from me. :(
"...my remix of Kyosuke Nanbu's theme..."
You can try Googling the theme and hearing it for yourself. You'll see that this song is almost completely a copy of the original melody-wise. But no, the original (and by that I mean the one on the GBA) did not have pianos or orchestration, and of course my own variations. :)
I suggest you play the game if you like strategy RPGs. If you like this, there's no doubt that you'll like its soundtrack...and of course the awesome game. Thanks again for the review!
Great work of OG.
I've only played one of the Original Generation games and have enjoyed it for the soundtrack and unique tactic style. Your remix makes me want to get back to playing it again. Your remix is powerful and kicks alot of ass, so I enjoy it alot. Some part do have one instrument overpower another, but it's still audible and doesn't distract from the overall work. Very well done.
Hope you do one for Code ATA.
Only one? Then go on and play OG2/OG/whichever you didn't play; always an awesome strategy game. The soundtrack is so, I dunno, fitting for mech battles and I really loved it enough to remix this track (and some other betas)! Thanks for the review, and Code ATA's not so guitar-ey that I want to remix is unfortunately...but I still have those betas of Axel's and Elzam's themes... :)
Nice Tribute to the games XD
I played them both to death after finding this song, you did an awesome job on it.
Would be nice if I could splice this music in for the original too. I just wish you kept more after you beat the games.. Anyways, wonderful job. Keep it up.
Awesome, someone who actually said that they played the games after hearing TCA \o/
Also, I know what you mean about the splicing...now I can't help but feel that I want to listen to this remix instead of the original when it's Kyosuke's turn to fight ^^;
In OG1, you kept a lot of stuff like all used/unused Pilot Points (forgot what they're called) and lots of money. That was fine, but they decreased the freebies in OG2's New Game +. That wasn't fine. XD
Thanks for the review.
Please contact me if you would like to use this in a project. We can discuss the details.