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Super Mario Bros3 Doomships

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Author Comments

Okay now I'm back to mario songs don't get me wrong Goldeneye 64 is badass but I do more than just James Bond remix's so here's a classic from an awesome NES game enjoy


Solid remake

The drums certainly help catch the atmosphere of those ships. If you were lucky enough you would have a P-Wing to use on the Koopaling airships to help you never take a hit from anything. Then came those Bowser tank and ship levels at the end.

The synth sounds very nice and I like how it just plays a very closely and nicely done happier sounding remix of the airship/tank theme. The drums sound very nice as well since they help provide the main beat on this one.

Overall, sweet ship remix.

Not bad

This was a solid remix you did of the Doom Ship theme from Super Mario Bros. 3,the one thing i didn't care for is it lacked bass but the beat was pretty catchy and overall you did a nice job on this remix.

Majorgeneral responds:

thanks for the review


A different kick and make it a bit louder the kick I mean, that would be really nice

Majorgeneral responds:

I agree. thanks


Bass Boost could make this a lot better. Your drums don't pop out enough. Also, your choice of interest kind of bored me, but other than that, everything was tight. Try also creating a second rhythm to go along with your first.


Majorgeneral responds:

Thanks for the review however I just really know how change the instrumentation of the song I haven't but I'll ask my friend for info on that this remix is just to give it a classic sense that mario will have his Revenge and save the MK from those Seven Evil Offspring of Koopa's

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Credits & Info

3.85 / 5.00

Mar 31, 2009
3:27 PM EDT
Video Game
File Info
911.9 KB
59 sec

Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.