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Credits & Info

Mar 5, 2009 | 7:09 PM EST
File Info
4.8 MB
2 min 39 sec
4.22 / 5.00

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Licensing Terms

Please contact me if you would like to use this in a project. We can discuss the details.

Rated 4.22 / 5 stars
Plays & Downloads:
2,720 Plays | 146 Downloads
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Author Comments

This is probably my most successful attempt at making an epic, aggressive kind of song. Great for the final boss in your game!!



Rated 3 / 5 stars

more liek a regular stage of a fighting game. listen to death metal if you want to make it epic in an agressive way!


Rated 3.5 / 5 stars

Low Energy

I liked this song it was well put together, but it didn't have enough energy in it. The whole song is one long buildup, which is good, But it does not realease all of the potential that it had and it waited to long to get going.
Needs to build up and use the energy from the buildup faster.


Rated 4.5 / 5 stars


I couldn't picture this in a boss fight that much.. but I could, however, picture it in a chaotic level with volcanoes erupting in the background. It wasn't too epic because it just continued on one large constant stream instead of having a build up or anything. It was very pleasant to listen to though. I only recommend making the bass in the background a little less organic.

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Rated 5 / 5 stars

Epic indeed.

Very well done song you made. I'm not usually much for repetitiveness but in this case I'm all for it. I love how it made it calm yet powerful at the same time, kinda like the eye of the hurricane. The bass was very nice and overall you deserve to call this song epic.

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Rated 4.5 / 5 stars

ooh yea

Definatly a cool atmosphere set up here

The bass could have prob done with less funk and more raw synth element, like a saw/square combo or something. The electric key melody was really sweet sounding, but you should try and get it to stand out more. Its the lead but its getting drowned out. The faster synth work at the end was my favorite part.

Try and get it to loop if its intended for flash. You don't even have to change the beginning really. Just have the original synthline playing with the strings for the final note.

Im digging it though :D

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