Sounds decent so far man. Though some of the sounds in the beginning might be out of place if this is played in-game with a fight going on. I mostly thought it was the bell/clock thing that comes up a few times. I also might shorten up that pause that happens just before the guitar kicks in. I like that there was a pause, but it seemed too long.
As for the second half of the tune, I think the drums are a little much. They just start going crazy and don't really stop. It might be better to try and build more of a groove with them. Also it ends pretty abruptly, if this does get played as in-game music you might want to give it the ability to tie in with itself.
Anyway, just a few thoughts I had while listening. I'll be looking forward to the other versions of the tune. Good luck with it man.
Oh yeah, also, if you want to improve your tone, try looking into Impulses. Here's a link to a forum that should help http://www.guitarampmodeling.com/view forum.php?f=32&sid=efa9e1d3c05c9ff3f1 dc48e31e78d18f
wow, i think that has to be the most helpfull and considered review, ever! respect!
Wow loved the ambiance at the begining, great precussions (Did you play them ?) and wicked bass. Really kick ass. NOW HEADBANGING. The fuckin' heavy part is fuckin' mighty. Naw, the guitar solo is kewl : )
BUT, two things : I'm not a fan of the fuzzy guitar distortion, but fuck. And, as you said in the description, the drums are a little strange.
But overall, it FUCKIN' ROCKS \m/\m/.
Keep it up, dude. 5'd Current Score 4.84 / 5.00 (+ 0.15)
cheers dude- i agree with you on the guitar fuzz tone, that needs chainging bad.
the precussions are drum and conga samples played with a keyboard, i cant play drums at all, and was to lazy to mike up the congos:)
i will make the drums scan a little better on the next version too
cheers for the review!
Please contact me if you would like to use this in a project. We can discuss the details.